From 6667f70c8b7a7f7e1e1a4edd383d216d56ea1985 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Thu, 5 Nov 2026 14:39:21 +0000 Subject: [PATCH] Decompile 3 functions in Source/UI/Guild/UIGuildHelperWnd.cpp Batch #12320 by SapitoSucio: 0 byte-identical, 3 confirmed by peer review. - fn_13055 UICreateGuildWnd::Slot15: logic confirmed by peer review - fn_13058 UIGuildHelperWnd::Slot15: logic confirmed by peer review - fn_13060 UIGuildLeaveReasonDescWnd::Slot15: logic confirmed by peer review Peer-reviewed-by: Yommy, dori, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/UI/Guild/UIGuildHelperWnd.cpp | 48 ++++++++++++++++++++++------ 1 file changed, 39 insertions(+), 9 deletions(-) diff --git a/Source/UI/Guild/UIGuildHelperWnd.cpp b/Source/UI/Guild/UIGuildHelperWnd.cpp index 37068180..3311af8d 100644 --- a/Source/UI/Guild/UIGuildHelperWnd.cpp +++ b/Source/UI/Guild/UIGuildHelperWnd.cpp @@ -291,12 +291,22 @@ void UICreateGuildWnd::Slot15(int, int) { int positions[2][2] = {{this->geometry.width - 92, this->geometry.height - 24}, {this->geometry.width - 46, this->geometry.height - 24}}; const char* names[2][3] = {{"btn_ok", "btn_ok_a", "btn_ok_b"}, {"btn_cancel", "btn_cancel_a", "btn_cancel_b"}}; int ids[2] = {184, 185}; + std::string name; for (unsigned int i = 0; i < 2; ++i) { auto* button = new UIBitmapButton(); - button->SetBitmap((prefix + names[i][0] + ".bmp").c_str(), 0, 0); - button->SetBitmap((prefix + names[i][1] + ".bmp").c_str(), 1, 0); - button->SetBitmap((prefix + names[i][2] + ".bmp").c_str(), 2, 0); + name.assign(prefix); + name += names[i][0]; + name += ".bmp"; + button->SetBitmap(name.c_str(), 0, 0); + name.assign(prefix); + name += names[i][1]; + name += ".bmp"; + button->SetBitmap(name.c_str(), 1, 0); + name.assign(prefix); + name += names[i][2]; + name += ".bmp"; + button->SetBitmap(name.c_str(), 2, 0); button->SetSize(button->BitmapWidth(), button->BitmapHeight()); button->Move(positions[i][0], positions[i][1]); button->SetId(ids[i]); @@ -316,11 +326,21 @@ void UIGuildHelperWnd::Slot15(int width, int height) { int ids[3] = {343, 448, 184}; int x = 8; + std::string name; for (int i = 0; i < 3; ++i) { this->m_button = new UIBitmapButton(); - this->m_button->SetBitmap((prefix + names[i][0] + ".bmp").c_str(), 0, 0); - this->m_button->SetBitmap((prefix + names[i][1] + ".bmp").c_str(), 1, 0); - this->m_button->SetBitmap((prefix + names[i][2] + ".bmp").c_str(), 2, 0); + name.assign(prefix); + name += names[i][0]; + name += ".bmp"; + this->m_button->SetBitmap(name.c_str(), 0, 0); + name.assign(prefix); + name += names[i][1]; + name += ".bmp"; + this->m_button->SetBitmap(name.c_str(), 1, 0); + name.assign(prefix); + name += names[i][2]; + name += ".bmp"; + this->m_button->SetBitmap(name.c_str(), 2, 0); this->m_button->SetSize(this->m_button->BitmapWidth(), this->m_button->BitmapHeight()); this->m_button->Move(i < 2 ? x : width - 52, height - 24); this->m_button->SetId(ids[i]); @@ -363,12 +383,22 @@ void UIGuildLeaveReasonDescWnd::Slot15(int, int) { int positions[2][2] = {{this->geometry.width - 101, this->geometry.height - 32}, {this->geometry.width - 55, this->geometry.height - 32}}; const char* names[2][3] = {{"btn_ok", "btn_ok_a", "btn_ok_b"}, {"btn_cancel", "btn_cancel_a", "btn_cancel_b"}}; int ids[2] = {184, 185}; + std::string name; for (int i = 0; i < 2; ++i) { auto* button = new UIBitmapButton(); - button->SetBitmap((prefix + names[i][0] + ".bmp").c_str(), 0, 0); - button->SetBitmap((prefix + names[i][1] + ".bmp").c_str(), 1, 0); - button->SetBitmap((prefix + names[i][2] + ".bmp").c_str(), 2, 0); + name.assign(prefix); + name += names[i][0]; + name += ".bmp"; + button->SetBitmap(name.c_str(), 0, 0); + name.assign(prefix); + name += names[i][1]; + name += ".bmp"; + button->SetBitmap(name.c_str(), 1, 0); + name.assign(prefix); + name += names[i][2]; + name += ".bmp"; + button->SetBitmap(name.c_str(), 2, 0); button->SetSize(button->BitmapWidth(), button->BitmapHeight()); button->Move(positions[i][0], positions[i][1]); button->SetId(ids[i]);