Maintenance: Resubmission of the alias fold (10419 returned: it changed compiled code of fn_24380, fn_09591, fn_12755). The 7 aliases

Batch #10430 by ragnarok-clanker: no function's compiled code changes; checked with 530 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/RenderObject.h, Source/Contents/ClientState.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Messenger/MessengerMember.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/UIBartermarketWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindowMgr.h.
This commit is contained in:
ragnarok-clanker 2026-11-03 23:00:04 +00:00
commit 6a2a80e18e
45 changed files with 129 additions and 213 deletions

View file

@ -4834,7 +4834,7 @@ void CGameActor::SpawnDamageDigits(int, int damage, std::uint32_t color, int typ
effect->SendMsg(nullptr, 22, 0, this->render.accountId, 0, type, type >> 31, 0, 0, 0, 0, 0, 0, 0, 0);
const std::intptr_t position = reinterpret_cast<std::intptr_t>(&this->render.position);
const int count = static_cast<int>(digits.size());
if (value >= 100000000 && g_damageMillionUnit == 2) {
if (value >= 100000000 && g_session.m_damageMillionUnit == 2) {
if (index == 0) {
effect->SendMsg(nullptr, 64, 0, position, position >> 31, *it, *it >> 31, (count - 1) * 3 + 4, 0, 0, 0, 0, 0, 0, 0);
} else {