Decompile 2 functions in Source/Script/LuaScript.cpp
Batch #13987 by Yommy: 2 byte-identical, 0 confirmed by peer review. - fn_18350 GetCmdOnOffValue: byte-identical - fn_18351 SetCmdOnOffList: byte-identical Merged automatically: every function is byte-identical to the original.
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1 changed files with 13 additions and 3 deletions
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@ -1,6 +1,7 @@
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#include "Script/LuaScript.h"
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#include "Archive/PakRegistry.h"
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#include "Client/Session.h"
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#include "Contents/Configuration/GameSettingsMgr.h"
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#include "Contents/Configuration/ServiceOptions.h"
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#include "Contents/EntryQueueMgr.h"
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#include "Contents/Effects/EffectLists.h"
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@ -28,6 +29,7 @@ extern "C" {
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#include <algorithm>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <map>
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#include <string>
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@ -151,12 +153,20 @@ int SetSubChatWndOption(lua_State* state) {
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return 1;
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}
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// INLINED
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static CGameSettingsMgr* GameSettingsInstance() {
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if (Singleton<CGameSettingsMgr>::s_instance == nullptr) {
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Singleton<CGameSettingsMgr>::s_instance = new (std::nothrow) CGameSettingsMgr;
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}
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return Singleton<CGameSettingsMgr>::s_instance;
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}
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// OFFSET: 0x00AFF020
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// FUNCTION: fn_18351
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int SetCmdOnOffList(lua_State* state) {
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const char* name = luaL_checkstring(state, 1);
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const bool enabled = luaL_checknumber(state, 2) != 0.0;
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Singleton<CGameSettingsMgr>::GetInstance();
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GameSettingsInstance();
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const int optionId = SetOption(name, enabled);
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if (optionId != 3) {
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if (optionId == 229) {
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@ -172,9 +182,9 @@ int SetCmdOnOffList(lua_State* state) {
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// FUNCTION: fn_18350
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int GetCmdOnOffValue(lua_State* state) {
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const char* name = luaL_checkstring(state, 1);
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Singleton<CGameSettingsMgr>::GetInstance();
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GameSettingsInstance();
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const auto option = FindServiceOption(name);
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lua_pushnumber(state, option.first == 3 ? -1.0 : static_cast<double>(option.second != 0));
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lua_pushnumber(state, option.first != 3 ? static_cast<double>(option.second != 0) : -1.0);
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return 1;
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}
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