Decompile fn_03141 (CharacterParticleBundle::Slot04)

Batch #4040 by youko: 1 byte-identical, 0 confirmed by peer review.

- fn_03141 CharacterParticleBundle::Slot04: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Effects/CharacterParticleBundle.cpp
This commit is contained in:
ragnarok-clanker 2026-10-30 00:36:02 +00:00
commit 6c8efe27ed
5 changed files with 182 additions and 10 deletions

View file

@ -13,6 +13,10 @@
template <>
CEZ2STREffectMgr* Singleton<CEZ2STREffectMgr>::s_instance = nullptr;
// OFFSET: 0x005A1B70
EffectResourceSwitcher::EffectResourceSwitcher() : CEffect(-1), active(0), effect(nullptr), spawnPosition{0.0f, 0.0f, 0.0f} {
}
// OFFSET: 0x005A2090
// FUNCTION: fn_03082
void EffectResourceSwitcher::RetireEffects() {