Decompile fn_03141 (CharacterParticleBundle::Slot04)
Batch #4040 by youko: 1 byte-identical, 0 confirmed by peer review. - fn_03141 CharacterParticleBundle::Slot04: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/CharacterParticleBundle.cpp
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5 changed files with 182 additions and 10 deletions
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@ -13,6 +13,10 @@
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template <>
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CEZ2STREffectMgr* Singleton<CEZ2STREffectMgr>::s_instance = nullptr;
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// OFFSET: 0x005A1B70
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EffectResourceSwitcher::EffectResourceSwitcher() : CEffect(-1), active(0), effect(nullptr), spawnPosition{0.0f, 0.0f, 0.0f} {
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}
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// OFFSET: 0x005A2090
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// FUNCTION: fn_03082
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void EffectResourceSwitcher::RetireEffects() {
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