diff --git a/Source/Contents/Effects/EffectPrimitiveMotion.cpp b/Source/Contents/Effects/EffectPrimitiveMotion.cpp index f3203961..c7dabe4f 100644 --- a/Source/Contents/Effects/EffectPrimitiveMotion.cpp +++ b/Source/Contents/Effects/EffectPrimitiveMotion.cpp @@ -1401,6 +1401,7 @@ void EffectParticle::PrimGuard() { } // OFFSET: 0x00BBFAA0 +// FUNCTION: fn_19818 bool EffectParticle::PrimLineLink() { CGameMode* gameMode = static_cast(g_world.ActiveGameMode()); const CRenderObject* target = nullptr; @@ -1460,6 +1461,7 @@ bool EffectParticle::PrimLineLink() { } // OFFSET: 0x00BC1AA0 +// FUNCTION: fn_19830 void EffectParticle::PrimSMA() { for (int index = 0; index < 4; ++index) { EffectPrimitiveSlot& slot = this->state.slots[index];