From 702bd4e00e6ff4e9506e578fc203ea5c8e4261d6 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Thu, 5 Nov 2026 23:04:26 +0000 Subject: [PATCH] Decompile fn_08012 (C3dModelRes::FindNode) Batch #12627 by cremane: 1 byte-identical, 0 confirmed by peer review. - fn_08012 C3dModelRes::FindNode: byte-identical Merged automatically: every function is byte-identical to the original. --- Source/Resource/Models/ModelResource.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Resource/Models/ModelResource.cpp b/Source/Resource/Models/ModelResource.cpp index 410fd910..624d9bc4 100644 --- a/Source/Resource/Models/ModelResource.cpp +++ b/Source/Resource/Models/ModelResource.cpp @@ -103,9 +103,9 @@ C3dModelResV1* C3dModelResV1::Create() { // OFFSET: 0x007593C0 // FUNCTION: fn_08012 __declspec(noinline) ModelNode* C3dModelRes::FindNode(const char* name) const { - for (ModelNode* node : this->nodes) { - if (node->name.compare(name) == 0) { - return node; + for (std::list::const_iterator it = this->nodes.begin(); it != this->nodes.end(); ++it) { + if ((*it)->name.compare(name) == 0) { + return *it; } }