Maintenance: [forced, user-approved] Family G19: remove WindowOrdering, WindowDropDown, WindowMouseHit and the dead WindowMouseCaptur

Batch #10231 by ragnarok-clanker: forced by an admin (5 lower score(s), 39 changed function(s)); checked with 495 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/UI/Window/WindowMouseHit.h, Source/UI/Window/WindowOrdering.h.
Deletes: Source/UI/Window/WindowOrdering.h
This commit is contained in:
ragnarok-clanker 2026-11-03 10:07:55 +00:00
commit 70f3e36c88
29 changed files with 95 additions and 353 deletions

View file

@ -24,7 +24,6 @@
#include "UI/Window/UIBasicInfoWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/WindowOrdering.h"
#include "Contents/Configuration/ServiceOptions.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Client/Application/ErrorDialog.h"
@ -2606,7 +2605,7 @@ void CSession::RefreshSkillTree() {
// OFFSET: 0x00DF9500
// FUNCTION: fn_23518
void CSession::InvalidateWindowFrames() {
reinterpret_cast<WindowOrdering&>(g_windowMgr).InvalidateFrames(g_windowMgr.unknown_04FC);
g_windowMgr.InvalidateFrames();
}
// OFFSET: 0x00DE3670