Maintenance: [forced, user-approved] Family G19: remove WindowOrdering, WindowDropDown, WindowMouseHit and the dead WindowMouseCaptur
Batch #10231 by ragnarok-clanker: forced by an admin (5 lower score(s), 39 changed function(s)); checked with 495 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/UI/Window/WindowMouseHit.h, Source/UI/Window/WindowOrdering.h. Deletes: Source/UI/Window/WindowOrdering.h
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29 changed files with 95 additions and 353 deletions
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@ -1081,7 +1081,7 @@ void UIWindowMgr::SendFlagEffect(int message) {
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// OFFSET: 0x00A8FCA0
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// FUNCTION: fn_17149
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bool UIWindowMgr::DropAt(int x, int y, ModeDragState* drag) {
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UIWindow* window = reinterpret_cast<WindowMouseHit*>(this)->HitTest(x, y);
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UIWindow* window = this->HitTestWindows(x, y);
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if (!window) {
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return false;
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}
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