Decompile fn_02450 (CreateTexture)

Batch #1365 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_02450 CreateTexture: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-28 11:42:11 +00:00
commit 713acc513f
2 changed files with 12 additions and 0 deletions

View file

@ -1,3 +1,4 @@
#include "Render/DeviceContext/DCSurface.h"
#include "Render/RenderSystemBase.h"
#include "Render/Textures/Texture.h"
#include "Render/Textures/TextureCache.h"
@ -46,6 +47,12 @@ CTexture* TextureCache::Upload(int width, int height, const std::uint32_t* pixel
return texture;
}
// OFFSET: 0x00571660
// FUNCTION: fn_02450
CTexture* CreateTexture(std::uint32_t width, std::uint32_t height, std::int32_t format, bool dynamic, bool renderTarget) {
return GetRenderSystemHolder()->CreateTexture(width, height, format, dynamic, renderTarget);
}
// OFFSET: 0x00571930
// FUNCTION: fn_02455
CTexture* TextureCache::Create(const char* name, int option, bool fullSize, bool dynamic, bool renderTarget) {
@ -132,6 +139,8 @@ void TextureCache::Clear() {
this->m_textures.clear();
}
// OFFSET: 0x00571B70
// OFFSET: 0x00571C50
// FUNCTION: fn_02457
void TextureCache::ClearUnused() {

View file

@ -34,6 +34,7 @@ public:
void Remove(CTexture* texture);
void Clear();
void ClearUnused();
void Reload();
private:
ResourceMgr& m_resources;
@ -44,4 +45,6 @@ private:
std::map<const char*, CTexture*, TextureNameLess> m_textures;
};
CTexture* CreateTexture(std::uint32_t width, std::uint32_t height, std::int32_t format, bool dynamic, bool renderTarget);
#endif