From 720dbe245e1bcbb6eec007831fa9c121db119927 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Sat, 7 Nov 2026 07:43:43 +0000 Subject: [PATCH] Confirm fn_17680 (CWorld::LoadDeferredModels) Batch #14358 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_17680 CWorld::LoadDeferredModels: logic confirmed by peer review (already on main) Peer-reviewed-by: secret, KWDev, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Contents/World/WorldModelLoading.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Contents/World/WorldModelLoading.cpp b/Source/Contents/World/WorldModelLoading.cpp index 3d027e28d..40e27fcc4 100644 --- a/Source/Contents/World/WorldModelLoading.cpp +++ b/Source/Contents/World/WorldModelLoading.cpp @@ -60,7 +60,7 @@ namespace { } // INLINED - C3dActor* CreateWorldModel(const WorldModelRecord& placement, C3dModelRes& resource, BinkMovies& movies) { + inline C3dActor* CreateWorldModel(const WorldModelRecord& placement, C3dModelRes& resource, BinkMovies& movies) { resource.RegisterMovies(movies, placement.position); if (!resource.FindNode(placement.node) && resource.nodes.empty()) {