From 74285dfdd4cfc19c05b4bc686f6271340bd8d96d Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Tue, 3 Nov 2026 23:05:26 +0000 Subject: [PATCH] Decompile fn_22666 (CPlayer::OnProcess) Batch #10429 by dori: 0 byte-identical, 1 confirmed by peer review. - fn_22666 CPlayer::OnProcess: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Yommy, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Contents/Actors/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Contents/Actors/Player.cpp b/Source/Contents/Actors/Player.cpp index 108238a2..2c204536 100644 --- a/Source/Contents/Actors/Player.cpp +++ b/Source/Contents/Actors/Player.cpp @@ -2813,7 +2813,7 @@ bool CPlayer::OnProcess() { this->UpdateMsgEffect(this->Slot55() > 0); - if (g_refreshWindow289) { + if (g_session.unknown_61B1) { UIWindow* window = g_windowMgr.LookupWindow(289); if (window != nullptr) { window->Invalidate();