Maintenance: [forced, user-approved] Family G30: remove ModeBaseEvents, CharacterConfigSave, AccountConfigLoad. ModeBaseEvents::Send
Batch #10264 by ragnarok-clanker: forced by an admin (2 lower score(s), 29 changed function(s)); checked with 511 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Hotkeys/EmotionHotkeys.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/CharacterLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Client/ModeBaseEvents.h, Source/Contents/UserData/AccountConfigLoad.h, Source/Contents/UserData/CharacterConfigSave.h. Deletes: Source/Client/ModeBaseEvents.h, Source/Contents/UserData/AccountConfigLoad.h, Source/Contents/UserData/CharacterConfigSave.h
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28 changed files with 101 additions and 211 deletions
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@ -1463,7 +1463,7 @@ bool UIWindowMgr::ProcessKeyDown(int key, int keyData, int pressed) {
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// FUNCTION: fn_17224
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void UIWindowMgr::SendEmotionHotkey(int index) {
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char text[256];
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const EmotionHotkeys* emotions = reinterpret_cast<const EmotionHotkeys*>(&g_session.unknown_0FF8);
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const EmotionHotkeys* emotions = &g_session.m_emotionHotkeys;
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std::strcpy(text, emotions->current[index].c_str());
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if (g_windowMgr.unknown_01DC != nullptr) {
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