Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr
Batch #14937 by ragnarok-clanker: no function's compiled code changes; checked with 251 compiled unit(s), including every includer of Source/Client/Mode/ModeMessage.h, Source/Contents/Actors/ActorEnums.h, Source/Network/Packets/PartyJoinPacket.h, Source/UI/Window/UIEnums.h, Source/UI/Window/WindowId.h.
This commit is contained in:
parent
858265cc69
commit
780c281aa2
249 changed files with 8156 additions and 7474 deletions
|
|
@ -1,4 +1,6 @@
|
|||
#include "Contents/ClientState.h"
|
||||
#include "UI/Window/UIEnums.h"
|
||||
#include "UI/Window/WindowId.h"
|
||||
|
||||
#include "Client/Mode/CGameMode.h"
|
||||
#include "Contents/Configuration/ServiceOptions.h"
|
||||
|
|
@ -507,7 +509,7 @@ std::uint32_t CSession::ReadReplayExtra(const std::vector<unsigned char>& data)
|
|||
}
|
||||
|
||||
if (this->unknown_593C == 1) {
|
||||
g_windowMgr.EnsureWindow(0x89);
|
||||
g_windowMgr.EnsureWindow(WID_MEMORIALDUNWND);
|
||||
}
|
||||
|
||||
return offset;
|
||||
|
|
@ -971,7 +973,7 @@ void CSession::SetHomunculusAutoFeed(bool enabled) {
|
|||
}
|
||||
|
||||
const char* text = LookupMessage(message);
|
||||
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text), 0x64FFFF, 0, 0, 0);
|
||||
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(text), 0x64FFFF, 0, 0, 0);
|
||||
}
|
||||
|
||||
// OFFSET: 0x00E48980
|
||||
|
|
@ -979,14 +981,14 @@ void CSession::SetHomunculusAutoFeed(bool enabled) {
|
|||
void CSession::SetPetAutoFeed(bool enabled) {
|
||||
g_petAutoFeed = enabled == true;
|
||||
const char* text = LookupMessage(enabled ? 2579 : 2580);
|
||||
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text), 0x64FFFF, 0, 0, 0);
|
||||
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(text), 0x64FFFF, 0, 0, 0);
|
||||
}
|
||||
|
||||
// OFFSET: 0x00E489C0
|
||||
// FUNCTION: fn_24224
|
||||
void __stdcall SetPetInfoAlert(bool enabled) {
|
||||
std::string notice = LookupMessage(enabled ? 4357 : 4379);
|
||||
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(notice.c_str()), 0x64FFFF, 0, 0, 0);
|
||||
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(notice.c_str()), 0x64FFFF, 0, 0, 0);
|
||||
g_serviceOptions.Set(0x128, enabled);
|
||||
g_windowMgr.RefreshGameSettingOption(0x128);
|
||||
}
|
||||
|
|
@ -1006,7 +1008,7 @@ void CSession::CollectCardItems() {
|
|||
// FUNCTION: fn_24226
|
||||
void RequestBasicInfoRefresh() {
|
||||
if (g_windowMgr.unknown_01E0 != nullptr) {
|
||||
g_windowMgr.unknown_01E0->SendMsg(nullptr, 106, 575, 0, 0, 0);
|
||||
g_windowMgr.unknown_01E0->SendMsg(nullptr, UM_SET_DISABLE, 575, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1014,9 +1016,9 @@ void RequestBasicInfoRefresh() {
|
|||
// FUNCTION: fn_24232
|
||||
void CSession::SetUnknown5BC0(int value) {
|
||||
this->unknown_5BC0 = value;
|
||||
UIWindow* window = g_windowMgr.LookupWindow(0x272E);
|
||||
UIWindow* window = g_windowMgr.LookupWindow(WID_SKILLDELAYINFO);
|
||||
if (window != nullptr) {
|
||||
window->SendMsg(nullptr, 60, 0, 0, 0, 0);
|
||||
window->SendMsg(nullptr, UM_REFRESH, 0, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1086,9 +1088,9 @@ std::uint32_t CSession::ReadReplayEntryQueue(const std::vector<unsigned char>& d
|
|||
int value;
|
||||
std::memcpy(&value, data.data() + offset, header.bytes);
|
||||
offset += header.bytes;
|
||||
UIEntryQueueWnd* window = dynamic_cast<UIEntryQueueWnd*>(g_windowMgr.LookupWindow(157));
|
||||
UIEntryQueueWnd* window = dynamic_cast<UIEntryQueueWnd*>(g_windowMgr.LookupWindow(WID_JOINTO_BATTLEFIELDWND));
|
||||
if (window) {
|
||||
window->SendMsg(nullptr, 135, 0, value, 0, 0);
|
||||
window->SendMsg(nullptr, UM_LIST_SELECTION, 0, value, 0, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
@ -1105,7 +1107,7 @@ std::uint32_t CSession::ReadReplayEntryQueue(const std::vector<unsigned char>& d
|
|||
std::memset(queueText, 0, sizeof(queueText));
|
||||
std::memcpy(queueText, data.data() + offset, header.bytes);
|
||||
offset += header.bytes;
|
||||
UIEntryQueueStandByWnd* window = dynamic_cast<UIEntryQueueStandByWnd*>(g_windowMgr.LookupWindow(209));
|
||||
UIEntryQueueStandByWnd* window = dynamic_cast<UIEntryQueueStandByWnd*>(g_windowMgr.LookupWindow(WID_ENTRYQUEUESTANDBYWND));
|
||||
if (window) {
|
||||
window->SetInfo(queueText, waiting, ranking);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue