diff --git a/Source/Contents/Emblems/EmblemCache.cpp b/Source/Contents/Emblems/EmblemCache.cpp index e566a2e..38d6cb3 100644 --- a/Source/Contents/Emblems/EmblemCache.cpp +++ b/Source/Contents/Emblems/EmblemCache.cpp @@ -3,7 +3,6 @@ #include "UI/Window/WindowManagerWindows.h" #include -#include #include #include #include diff --git a/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp b/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp index df5db8c..a82ae4e 100644 --- a/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp +++ b/Source/Contents/Emblems/EmblemDataUploadAsyncWork.cpp @@ -4,7 +4,6 @@ #include "Network/TextEncoding.h" #include -#include #include #include diff --git a/Source/Contents/Ground/GroundDecals.cpp b/Source/Contents/Ground/GroundDecals.cpp index 3fd0699..45d37f6 100644 --- a/Source/Contents/Ground/GroundDecals.cpp +++ b/Source/Contents/Ground/GroundDecals.cpp @@ -8,8 +8,6 @@ #include "Resource/World/TerrainResource.h" #include "Utility/Math/ScalarConversion.h" -#include - // OFFSET: 0x00AC0A90 // FUNCTION: fn_17569 bool GroundGeometry::CellRectangle(const C3dAttr& terrain, int column, int row, float* vertices) const { diff --git a/Source/Contents/Ground/GroundWaterRendering.cpp b/Source/Contents/Ground/GroundWaterRendering.cpp index 5caf584..d9f4a29 100644 --- a/Source/Contents/Ground/GroundWaterRendering.cpp +++ b/Source/Contents/Ground/GroundWaterRendering.cpp @@ -7,7 +7,6 @@ #include "Utility/Math/ScalarConversion.h" #include -#include #include // OFFSET: 0x00AC2B80 diff --git a/Source/Contents/Ground/GroundWaterState.h b/Source/Contents/Ground/GroundWaterState.h index 9fe1561..a14f98c 100644 --- a/Source/Contents/Ground/GroundWaterState.h +++ b/Source/Contents/Ground/GroundWaterState.h @@ -2,7 +2,6 @@ #define RAGNAROK_SOURCE_CONTENTS_GROUND_GROUNDWATERSTATE_H #include -#include #include class CGndRes;