Decompile fn_19333 (Replay::WriteFinalSection)
Batch #1155 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review. - fn_19333 Replay::WriteFinalSection: byte-identical Merged automatically: every function is byte-identical to the original.
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2 changed files with 40 additions and 0 deletions
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@ -1,3 +1,4 @@
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#include "Client/Replay.h"
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#include "Client/ReplayPacketRecorder.h"
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#include "Network/Packets/PacketLengths.h"
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#include "Network/Packets/PacketId.h"
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@ -90,3 +91,38 @@ void WindowResponseRecorder::Record(int windowId, int response, std::intptr_t b,
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const Response packet{0x038408AEu, 26, windowId, response, {static_cast<std::uint32_t>(b), static_cast<std::uint32_t>(c), static_cast<std::uint32_t>(d)}};
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this->packets.Record(sizeof(packet), &packet, 42, 0);
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}
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// OFFSET: 0x00B86AB0
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// OFFSET: 0x00B86AD0
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// OFFSET: 0x00B86A80
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// FUNCTION: fn_19333
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bool Replay::WriteFinalSection() {
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if (this->records == 0) {
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this->sections[1].id = 1;
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this->sections[1].bytes = 0;
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this->sections[1].fileOffset = this->fileOffset;
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}
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return true;
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}
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// OFFSET: 0x00B86660
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struct UIWindowRecorderContext {
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unsigned char pad[0x2C];
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int windowId;
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void RecordEvent17000(int a, int b, void* c, int d);
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void RecordEvent17001(int a, void* b, void* c);
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void RecordEvent17002(int a, int b, int c, int d, int e);
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void RecordEvent17003(int event, const char* text);
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};
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// OFFSET: 0x00A82F80
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// OFFSET: 0x00A83180
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// OFFSET: 0x00A83300
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// OFFSET: 0x00A83440
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