Decompile fn_18818 (CEZ2STRParticle::Restart)
Batch #15213 by Yommy: 1 byte-identical, 0 confirmed by peer review. - fn_18818 CEZ2STRParticle::Restart: byte-identical Merged automatically: every function is byte-identical to the original.
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1 changed files with 4 additions and 7 deletions
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@ -210,19 +210,16 @@ void CEZ2STRParticle::Restart() {
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this->m_finishedClips = 0;
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this->m_frame = 0;
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this->m_data = reinterpret_cast<EZeffectData*>(&resource->maximumFrame);
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this->m_clipLimit = resource->clipCount;
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if (resource->clips[0].frameCount == 0) {
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this->m_clipLimit = resource->clipCount - 1;
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this->m_clipLimit = this->m_data->clipCount;
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if (this->m_data->clips[0].frameCount == 0) {
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--this->m_clipLimit;
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}
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for (int i = 0; i < this->m_data->clipCount; ++i) {
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this->m_cursors[i] = 0;
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}
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unsigned char* bytes = reinterpret_cast<unsigned char*>(this->m_transforms);
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for (int count = sizeof(this->m_transforms); count != 0; --count) {
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*bytes++ = 0;
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}
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SecureZeroMemory(this->m_transforms, sizeof(this->m_transforms));
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}
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// OFFSET: 0x00B3D7A0
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