diff --git a/Source/Contents/World/WorldModelLoading.cpp b/Source/Contents/World/WorldModelLoading.cpp index 44345f76f..fbdabd90f 100644 --- a/Source/Contents/World/WorldModelLoading.cpp +++ b/Source/Contents/World/WorldModelLoading.cpp @@ -65,7 +65,7 @@ namespace { inline C3dActor* CreateWorldModel(const WorldModelRecord& placement, C3dModelRes& resource, BinkMovies& movies) { resource.RegisterMovies(movies, placement.position); - if (!resource.FindNode(placement.node) && resource.nodes.empty()) { + if (!resource.FindNode(placement.node) && resource.nodes.front() == nullptr) { return nullptr; }