From 8043643840b83aa4b82ea46d5070227927f82285 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Tue, 10 Nov 2026 20:17:30 +0000 Subject: [PATCH] Confirm fn_17680 (CWorld::LoadDeferredModels) Batch #16338 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_17680 CWorld::LoadDeferredModels: logic confirmed by peer review (already on main) Peer-reviewed-by: eAthena, youko, kyoshi Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Contents/World/WorldModelLoading.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Contents/World/WorldModelLoading.cpp b/Source/Contents/World/WorldModelLoading.cpp index 44345f76f..fbdabd90f 100644 --- a/Source/Contents/World/WorldModelLoading.cpp +++ b/Source/Contents/World/WorldModelLoading.cpp @@ -65,7 +65,7 @@ namespace { inline C3dActor* CreateWorldModel(const WorldModelRecord& placement, C3dModelRes& resource, BinkMovies& movies) { resource.RegisterMovies(movies, placement.position); - if (!resource.FindNode(placement.node) && resource.nodes.empty()) { + if (!resource.FindNode(placement.node) && resource.nodes.front() == nullptr) { return nullptr; }