Decompile 3 functions in Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, ...
Batch #17031 by eAthena: 3 byte-identical, 0 confirmed by peer review. - fn_07040 CJupitelThunderStormEffect::CJupitelThunderStormEffect: byte-identical - fn_07294 CHawkVumerangEffect::CHawkVumerangEffect: byte-identical - fn_07484 CStormCannonEffect::CStormCannonEffect: byte-identical Merged automatically: every function is byte-identical to the original.
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5 changed files with 8 additions and 17 deletions
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@ -13,7 +13,7 @@ namespace {
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// OFFSET: 0x00AB59A0
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// FUNCTION: fn_17461
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C3dActor::C3dActor()
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: position{}, rotation{}, scale{}, offset{}, dirty(1), oriented{}, corners{}, minimum{}, maximum{}, enabled(1), renderFrame(0), occlusionEnabled(0),
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: position{0.0f, 0.0f, 0.0f}, rotation{0.0f, 0.0f, 0.0f}, scale{0.0f, 0.0f, 0.0f}, offset{0.0f, 0.0f, 0.0f}, dirty(1), oriented{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}}}, corners{}, minimum{0.0f, 0.0f, 0.0f}, maximum{0.0f, 0.0f, 0.0f}, enabled(1), renderFrame(0), occlusionEnabled(0),
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occluded(0), alpha(255), commandMode(0), color(0xFFFFFFFFu), playback(2), speed(0), shade(0) {
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this->scale[0] = 1.0f;
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this->scale[1] = 1.0f;
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