Decompile 3 functions in Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, ...

Batch #17031 by eAthena: 3 byte-identical, 0 confirmed by peer review.

- fn_07040 CJupitelThunderStormEffect::CJupitelThunderStormEffect: byte-identical
- fn_07294 CHawkVumerangEffect::CHawkVumerangEffect: byte-identical
- fn_07484 CStormCannonEffect::CStormCannonEffect: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-11 12:52:18 +00:00
commit 84c29a522d
5 changed files with 8 additions and 17 deletions

View file

@ -13,7 +13,7 @@ namespace {
// OFFSET: 0x00AB59A0
// FUNCTION: fn_17461
C3dActor::C3dActor()
: position{}, rotation{}, scale{}, offset{}, dirty(1), oriented{}, corners{}, minimum{}, maximum{}, enabled(1), renderFrame(0), occlusionEnabled(0),
: position{0.0f, 0.0f, 0.0f}, rotation{0.0f, 0.0f, 0.0f}, scale{0.0f, 0.0f, 0.0f}, offset{0.0f, 0.0f, 0.0f}, dirty(1), oriented{{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}}}, corners{}, minimum{0.0f, 0.0f, 0.0f}, maximum{0.0f, 0.0f, 0.0f}, enabled(1), renderFrame(0), occlusionEnabled(0),
occluded(0), alpha(255), commandMode(0), color(0xFFFFFFFFu), playback(2), speed(0), shade(0) {
this->scale[0] = 1.0f;
this->scale[1] = 1.0f;