Decompile fn_10102 (SpriteDrawingPolicy::ProjectCell)
Batch #1615 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_10102 SpriteDrawingPolicy::ProjectCell: logic confirmed by peer review Reviewed-by: ragnarok-clanker Adds to the build: Source/Render/SpriteGeometry.cpp
This commit is contained in:
parent
9e88189238
commit
856429f9dc
4 changed files with 111 additions and 0 deletions
|
|
@ -2,6 +2,11 @@
|
|||
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_SPRITEDRAWINGPOLICY_H
|
||||
|
||||
class LuaScript;
|
||||
struct SpriteCellQuad;
|
||||
struct SpriteColor;
|
||||
struct SpriteFrameCell;
|
||||
struct SpriteRleImage;
|
||||
struct tagRECT;
|
||||
|
||||
struct SpriteDrawingPolicy {
|
||||
LuaScript& script;
|
||||
|
|
@ -15,6 +20,10 @@ struct SpriteDrawingPolicy {
|
|||
|
||||
bool DrawOnTop() const;
|
||||
bool SetRobe(int robe);
|
||||
bool ProjectCell(
|
||||
int unused, int layer, float scale, const SpriteFrameCell& cell, float x, float y, const float* position, float shift, float& bottomDepth,
|
||||
float& topDepth, const SpriteRleImage& image, SpriteCellQuad& quad, tagRECT& bounds, SpriteColor& color, int offsetX, int offsetY, int flags
|
||||
) const;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue