From 85e6aa68d3d2a09f18e2774a14d84204ab28d4e8 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Mon, 2 Nov 2026 15:50:35 +0000 Subject: [PATCH] Decompile fn_23901 (CSession::PlaySkillGroundEffect) Batch #10058 by dori: 0 byte-identical, 1 confirmed by peer review. - fn_23901 CSession::PlaySkillGroundEffect: logic confirmed by peer review Peer-reviewed-by: cremane, doczeira Reviewed-by: ragnarok-clanker --- Source/Contents/Jobs/JobInheritance.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Contents/Jobs/JobInheritance.cpp b/Source/Contents/Jobs/JobInheritance.cpp index fb29d1ef..7dacfd10 100644 --- a/Source/Contents/Jobs/JobInheritance.cpp +++ b/Source/Contents/Jobs/JobInheritance.cpp @@ -1801,20 +1801,20 @@ bool LaunchLuaSkillEffect(int skillId, int level, CGameActor* source, CGameActor // FUNCTION: fn_23901 bool CSession::PlaySkillGroundEffect(int skillId, vector3d position) { bool hasInfo = false; - if (!g_luaScript->Call("HaveSkillEffectInfo", "d>b", skillId, &hasInfo) || !hasInfo) { + if (!g_session.m_hotkeyScript->Call("HaveSkillEffectInfo", "d>b", skillId, &hasInfo) || !hasInfo) { return false; } const char* waveName = nullptr; - if (g_luaScript->Call("GetEffectWaveFileName", "d>s", skillId, &waveName) && std::strcmp(waveName, "") != 0) { + if (g_session.m_hotkeyScript->Call("GetEffectWaveFileName", "d>s", skillId, &waveName) && std::strcmp(waveName, "") != 0) { g_soundMgr->PlayWave(waveName, 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0); } int count = 0; - if (g_luaScript->Call("GetGroundEffectNum", "d>d", skillId, &count)) { + if (g_session.m_hotkeyScript->Call("GetGroundEffectNum", "d>d", skillId, &count)) { for (int index = 0; index < count; ++index) { int effectId = -1; - g_luaScript->Call("GetGroundEffectID", "dd>d", skillId, index + 1, &effectId); + g_session.m_hotkeyScript->Call("GetGroundEffectID", "dd>d", skillId, index + 1, &effectId); if (effectId == -1) { continue; }