Decompile 4 functions in Source/Contents/Effects/EffectPrimitiveRendering.cpp
Batch #12142 by SapitoSucio: 0 byte-identical, 4 confirmed by peer review. - fn_19884 CEffectPrim::RenderTeiFacingSlots: logic confirmed by peer review - fn_19903 CEffectPrim::RenderGroundBubbles: logic confirmed by peer review - fn_19919 CEffectPrim::RenderSoulParticle: logic confirmed by peer review - fn_19923 CEffectPrim::RenderTeiRect: logic confirmed by peer review Peer-reviewed-by: Yommy, Tanke Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 4 additions and 4 deletions
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@ -726,7 +726,7 @@ void CEffectPrim::Render(int argument) {
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// OFFSET: 0x00BE4210
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// FUNCTION: fn_19923
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void CEffectPrim::RenderTeiRect(
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__declspec(safebuffers) void CEffectPrim::RenderTeiRect(
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int* rpCnt, short alpha, vector3d vec1, vector3d vec2, vector3d vec3, vector3d vec4, matrix& wtm, short pw, char tn, char f1, unsigned char r,
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unsigned char g, unsigned char b, float ty1, float ty2, float tx, float tx2, char extra
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) {
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@ -3875,7 +3875,7 @@ void CEffectPrim::RenderHaloLayers(matrix& wtm) {
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// OFFSET: 0x00BDDBC0
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// FUNCTION: fn_19903
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void CEffectPrim::RenderGroundBubbles(matrix& wtm) {
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__declspec(safebuffers) void CEffectPrim::RenderGroundBubbles(matrix& wtm) {
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int rpCnt = 0;
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for (int ec = 0; ec < 4; ++ec) {
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@ -4811,7 +4811,7 @@ static __forceinline void RenderSoulParticleQuad(
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// OFFSET: 0x00BE2190
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// FUNCTION: fn_19919
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void CEffectPrim::RenderSoulParticle(matrix& wtm) {
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__declspec(safebuffers) void CEffectPrim::RenderSoulParticle(matrix& wtm) {
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int rpCnt = 0;
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for (int ec = 0; ec < 4; ++ec) {
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@ -6815,7 +6815,7 @@ void CEffectPrim::RenderSphere(matrix& wtm) {
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// OFFSET: 0x00BD6510
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// FUNCTION: fn_19884
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void CEffectPrim::RenderTeiFacingSlots(matrix& wtm) {
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__declspec(safebuffers) void CEffectPrim::RenderTeiFacingSlots(matrix& wtm) {
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vector3d vec1{};
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vector3d vec2{};
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vector3d vec4{};
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