Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...

Batch #2457 by ragnarok-clanker: 0 byte-identical, 48 confirmed by peer review.

- fn_00152 TextureCache::TextureCache: logic confirmed by peer review
- fn_01952 DrawAlphaRectangle: logic confirmed by peer review
- fn_01953 DrawBlendedRectangle: logic confirmed by peer review
- fn_01954 DrawTexturedRectangle: logic confirmed by peer review
- fn_01955 DrawTextureRegion: logic confirmed by peer review
- fn_02237 CRendererDX9::SaveLogo: logic confirmed by peer review
- fn_02353 CRenderSystemDX9::CRenderSystemDX9: logic confirmed by peer review
- fn_02447 TextureCache::~TextureCache: logic confirmed by peer review (already on main)
- fn_02449 TextureCache::Upload: logic confirmed by peer review
- fn_02451 TextureCache::Clear: logic confirmed by peer review (already on main)
- fn_02452 TextureCache::Remove: logic confirmed by peer review (already on main)
- fn_02453 TextureCache::Default: logic confirmed by peer review
- fn_02454 TextureCache::Load: logic confirmed by peer review (already on main)
- fn_02455 TextureCache::Create: logic confirmed by peer review
- fn_02456 TextureCache::Reload: logic confirmed by peer review
- fn_02457 TextureCache::ClearUnused: logic confirmed by peer review
- fn_07897 EZeffectClip::Texture: logic confirmed by peer review
- fn_07898 EZeffectClip::Texture: logic confirmed by peer review
- fn_07958 C3dAnimModelRes::Load: logic confirmed by peer review
- fn_07996 ModelNode::~ModelNode: logic confirmed by peer review
- fn_08010 C3dGrannyModelRes::CreateTexture: logic confirmed by peer review
- fn_08020 C3dModelResV2::ReadVersion1: logic confirmed by peer review
- fn_08021 C3dModelResV2::ReadVersion2: logic confirmed by peer review
- fn_08022 C3dModelResV2::ReadVersion3: logic confirmed by peer review
- fn_09166 BinkMovies::Update: logic confirmed by peer review
- fn_10122 UIRPData::DrawNamed: logic confirmed by peer review
- fn_12091 UIWhisperWnd::Slot43: logic confirmed by peer review
- fn_17556 GroundGeometry::Build: logic confirmed by peer review
- fn_17565 GroundGeometry::BuildLightmaps: logic confirmed by peer review
- fn_17581 GroundWaterState::Update: logic confirmed by peer review
- fn_17587 GroundGeometry::DrawGrid: logic confirmed by peer review
- fn_17599 GroundWaterState::Import: logic confirmed by peer review
- fn_17842 ModeFade::Draw: logic confirmed by peer review
- fn_17847 FadeOutMode: logic confirmed by peer review
- fn_20019 CRagEffect::Blessing: logic confirmed by peer review
- fn_20023 CRagEffect::Bottom: logic confirmed by peer review
- fn_20024 CRagEffect::BowlingBash: logic confirmed by peer review
- fn_20025 CRagEffect::CartRevolution: logic confirmed by peer review
- fn_20042 CRagEffect::Entry: logic confirmed by peer review
- fn_20054 CRagEffect::FrostDiver: logic confirmed by peer review
- fn_20058 CRagEffect::GrimTooth: logic confirmed by peer review
- fn_20066 CRagEffect::Hit4: logic confirmed by peer review
- fn_20088 UpdatePartyEffect: logic confirmed by peer review
- fn_20105 CRagEffect::SonicBlowHit: logic confirmed by peer review
- fn_20109 CRagEffect::SprayPond: logic confirmed by peer review
- fn_20124 CRagEffect::Yufitel: logic confirmed by peer review
- fn_20132 CRagEffect::AirTexture: logic confirmed by peer review
- fn_20133 CRagEffect::AttackEnergy2: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-29 18:23:21 +00:00
commit 87bb32cef8
39 changed files with 189 additions and 201 deletions

View file

@ -32,9 +32,8 @@ AnimatedModelFrame::~AnimatedModelFrame() {
}
// INLINED
AnimatedModelNode::AnimatedModelNode(TextureCache& textures)
: model(nullptr), parent(nullptr), vertexCount(0), faceCount(0), faceNormals(nullptr), frames(nullptr), faces(nullptr), textures(nullptr),
m_textures(textures) {
AnimatedModelNode::AnimatedModelNode()
: model(nullptr), parent(nullptr), vertexCount(0), faceCount(0), faceNormals(nullptr), frames(nullptr), faces(nullptr), textures(nullptr) {
}
// INLINED
@ -46,7 +45,7 @@ AnimatedModelNode::~AnimatedModelNode() {
if (this->textures) {
for (int index = 0; index < this->textureCount; ++index) {
this->textures[index]->Release();
this->m_textures.Remove(this->textures[index]);
g_texMgr.Remove(this->textures[index]);
}
delete[] this->textures;
@ -138,7 +137,7 @@ bool C3dAnimModelRes::Load(const char* name) {
input.Read(&nodeCount, 4);
for (int index = 0; index < nodeCount; ++index) {
auto node = std::make_unique<AnimatedModelNode>(this->m_context->textures);
auto node = std::make_unique<AnimatedModelNode>();
node->model = this;
node->frames = new AnimatedModelFrame[this->frameCount];
std::uint32_t marker;
@ -160,7 +159,7 @@ bool C3dAnimModelRes::Load(const char* name) {
for (int texture = 0; texture < node->textureCount; ++texture) {
int id;
input.Read(&id, 4);
CTexture* value = this->m_context->textures.Load(names[id].c_str(), 0, false, true, false);
CTexture* value = g_texMgr.Load(names[id].c_str(), 0, false, true, false);
value->Retain();
node->textures[texture] = value;
}