Decompile fn_03339 (CSkillActionMgr::GetInstance)
Batch #3776 by youko: 0 byte-identical, 1 confirmed by peer review. - fn_03339 CSkillActionMgr::GetInstance: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Yommy, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 10 additions and 2 deletions
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@ -333,6 +333,16 @@ CSkillActionMgr* g_skillActionMgr;
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// INLINED
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CSkillActionMgr::~CSkillActionMgr() = default;
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// OFFSET: 0x005B06F0
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// FUNCTION: fn_03339
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CSkillActionMgr* CSkillActionMgr::GetInstance() {
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if (!g_skillActionMgr) {
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g_skillActionMgr = new (std::nothrow) CSkillActionMgr;
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}
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return g_skillActionMgr;
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}
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// OFFSET: 0x00773480
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// FUNCTION: fn_08311
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CSkillInfo::CSkillInfo() : available(1), id(0), level(0), name(nullptr), unknown_0028(0), unknown_0030(0), unknown_0034(0) {
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@ -174,8 +174,6 @@ public:
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extern CSkillActionMgr* g_skillActionMgr;
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// OFFSET: 0x005B06F0
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void __stdcall Sub7739F0();
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bool IsOptionalSelfTargetSkill(int skillId);
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bool HidesUseFailureMessage(int skillId);
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