Maintenance: [forced, user-approved] Family G22: remove StoreBackupData, ItemTagRetirement/ItemTagRemoval, SoundMgrContext, JobInheri
Batch #10242 by ragnarok-clanker: forced by an admin (7 lower score(s), 33 changed function(s)); checked with 260 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Jobs/JobInheritance.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/Store/MCStoreInfoBackup.h, Source/UI/Edit/ItemTagRetirement.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Shortcuts/ShortcutPainting.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/Contents/Configuration/OptionWriter.h, Source/Contents/Store/StoreBackupData.h. Deletes: Source/Contents/Configuration/OptionWriter.h, Source/Contents/Store/StoreBackupData.h
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21 changed files with 172 additions and 242 deletions
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@ -2590,8 +2590,7 @@ int CSession::CountItems17F0() const {
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// OFFSET: 0x00DF9490
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// FUNCTION: fn_23516
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void CSession::RefreshSkillTree() {
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JobInheritance inheritance{*this->m_hotkeyScript};
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inheritance.InitializeSkillTree(this->m_skillBundle, this->m_job);
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this->InitializeSkillTree();
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if (g_windowMgr.window_02C4) {
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g_windowMgr.window_02C4->SendMsg(nullptr, 0x3C, 0, 0, 0, 0);
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}
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