Decompile fn_09309 (UIApplyForPartyWnd::Slot28)
Batch #10895 by dori: 0 byte-identical, 1 confirmed by peer review. - fn_09309 UIApplyForPartyWnd::Slot28: logic confirmed by peer review Peer-reviewed-by: Tanke, cremane, StrawberrysherbetIX Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 2 additions and 1 deletions
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@ -19,6 +19,7 @@
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include <cstdio>
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@ -148,7 +149,7 @@ void UIApplyForPartyWnd::Slot28(int x, int y) {
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int screenX = positions[index];
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int screenY = 75;
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this->ToScreen(screenX, screenY);
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static_cast<CMode*>(g_charViewMode)->ShowTooltip(label, screenX, screenY, -1, false, true);
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g_modeMgr.gameMode->ShowTooltip(label, screenX, screenY, -1, false, true);
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}
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break;
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