From 8afeb8bfd130cb824b6fe5567a4bc94bc413e09a Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Thu, 5 Nov 2026 13:12:18 +0000 Subject: [PATCH] Decompile fn_22569 (CPc::ApplyLayerEffects) Batch #12233 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review. - fn_22569 CPc::ApplyLayerEffects: logic confirmed by peer review Peer-reviewed-by: Yommy, cremane, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Contents/Actors/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Contents/Actors/Player.cpp b/Source/Contents/Actors/Player.cpp index 3cd9291e..7ca7ffcc 100644 --- a/Source/Contents/Actors/Player.cpp +++ b/Source/Contents/Actors/Player.cpp @@ -1019,9 +1019,9 @@ void CPc::ApplyLayerEffects( hover = static_cast(this->HoverHeight()); } - const std::int64_t hoverOffset = hover; + const int hoverOffset = hover; this->render.unknown_0128 = static_cast(hoverOffset); - this->render.unknown_012C = static_cast(hoverOffset >> 32); + this->render.unknown_012C = static_cast(hoverOffset >> 31); SpriteQuad jitter; if ((this->render.flags & 8) != 0 && layer < 5 && (this->render.flags & 0x30000) == 0) {