Maintenance: [forced, user-approved] Family G9: remove the adventurer-agency bundle family: AgencyRequestContext, StopRecruitingConte

Batch #10208 by ragnarok-clanker: forced by an admin (10 lower score(s), 42 changed function(s)); checked with 119 compiled unit(s), including every includer of Source/Client/ModeBaseEvents.h, Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Configuration/ServiceConfiguration.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/Party/LoadPartyInfoAsyncWork.h, Source/Contents/Party/PartyJoinResult.h, Source/Contents/Party/RegisterPartyAsyncWork.h, Source/Contents/Party/StopRecruitingAsyncWork.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/Contents/Party/AgencyRequestContext.h.
Deletes: Source/Contents/Party/AgencyRequestContext.h
This commit is contained in:
ragnarok-clanker 2026-11-02 22:46:30 +00:00
commit 8b3ba20b56
30 changed files with 232 additions and 410 deletions

View file

@ -20,7 +20,7 @@ namespace {
// OFFSET: 0x005D0470
// FUNCTION: fn_03692
CLoadPartyInfoAsyncWork::CLoadPartyInfoAsyncWork()
: NAsyncWork("PartyInfo_Load"), m_accountId(0), m_characterId(0), m_diagnostic(Diagnostic(false, "unknwon", 25)), m_context(nullptr) {
: NAsyncWork("PartyInfo_Load"), m_accountId(0), m_characterId(0), m_diagnostic(Diagnostic(false, "unknwon", 25)) {
}
// INLINED
@ -34,8 +34,7 @@ void CLoadPartyInfoAsyncWork::Reset() {
// OFFSET: 0x005D0930
// FUNCTION: fn_03694
void CLoadPartyInfoAsyncWork::Bind(
std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, std::uint32_t queryAccountId,
PartyInfoContext& context
std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, std::uint32_t queryAccountId
) {
this->m_group = timeGetTime();
this->m_accountId = accountId;
@ -47,7 +46,6 @@ void CLoadPartyInfoAsyncWork::Bind(
this->m_queryAccountId = queryAccountId;
AsyncDiagnostic diagnostic = Diagnostic(false, "unknwon", 52);
this->m_diagnostic.MoveFrom(diagnostic);
this->m_context = &context;
}
// OFFSET: 0x005D0C80
@ -79,5 +77,5 @@ bool CLoadPartyInfoAsyncWork::Execute() {
// OFFSET: 0x005D0BC0
// FUNCTION: fn_03696
void CLoadPartyInfoAsyncWork::Complete() {
g_adventurerAgencyMgr->CompletePartyInfo(this->m_diagnostic, this->m_response, *this->m_context);
g_adventurerAgencyMgr->CompletePartyInfo(this->m_diagnostic, this->m_response);
}