Maintenance: [forced, user-approved] Family G9: remove the adventurer-agency bundle family: AgencyRequestContext, StopRecruitingConte
Batch #10208 by ragnarok-clanker: forced by an admin (10 lower score(s), 42 changed function(s)); checked with 119 compiled unit(s), including every includer of Source/Client/ModeBaseEvents.h, Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Configuration/ServiceConfiguration.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/Party/LoadPartyInfoAsyncWork.h, Source/Contents/Party/PartyJoinResult.h, Source/Contents/Party/RegisterPartyAsyncWork.h, Source/Contents/Party/StopRecruitingAsyncWork.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/Contents/Party/AgencyRequestContext.h. Deletes: Source/Contents/Party/AgencyRequestContext.h
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cc8a43db9f
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30 changed files with 232 additions and 410 deletions
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@ -20,7 +20,7 @@ namespace {
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// OFFSET: 0x005D0470
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// FUNCTION: fn_03692
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CLoadPartyInfoAsyncWork::CLoadPartyInfoAsyncWork()
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: NAsyncWork("PartyInfo_Load"), m_accountId(0), m_characterId(0), m_diagnostic(Diagnostic(false, "unknwon", 25)), m_context(nullptr) {
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: NAsyncWork("PartyInfo_Load"), m_accountId(0), m_characterId(0), m_diagnostic(Diagnostic(false, "unknwon", 25)) {
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}
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// INLINED
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@ -34,8 +34,7 @@ void CLoadPartyInfoAsyncWork::Reset() {
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// OFFSET: 0x005D0930
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// FUNCTION: fn_03694
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void CLoadPartyInfoAsyncWork::Bind(
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std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, std::uint32_t queryAccountId,
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PartyInfoContext& context
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std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, std::uint32_t queryAccountId
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) {
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this->m_group = timeGetTime();
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this->m_accountId = accountId;
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@ -47,7 +46,6 @@ void CLoadPartyInfoAsyncWork::Bind(
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this->m_queryAccountId = queryAccountId;
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AsyncDiagnostic diagnostic = Diagnostic(false, "unknwon", 52);
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this->m_diagnostic.MoveFrom(diagnostic);
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this->m_context = &context;
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}
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// OFFSET: 0x005D0C80
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@ -79,5 +77,5 @@ bool CLoadPartyInfoAsyncWork::Execute() {
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// OFFSET: 0x005D0BC0
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// FUNCTION: fn_03696
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void CLoadPartyInfoAsyncWork::Complete() {
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g_adventurerAgencyMgr->CompletePartyInfo(this->m_diagnostic, this->m_response, *this->m_context);
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g_adventurerAgencyMgr->CompletePartyInfo(this->m_diagnostic, this->m_response);
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}
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