Decompile fn_10858 (UIButton::Slot28)

Batch #12640 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_10858 UIButton::Slot28: logic confirmed by peer review

Peer-reviewed-by: Yommy, Tanke, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-06 01:50:22 +00:00
commit 8c2b8dd875

View file

@ -120,12 +120,7 @@ void UIButton::Slot28(int x, int y) {
if (!this->m_tooltip.empty()) {
int screenX = 0, screenY = -20;
for (const UIWindow* window = this; window; window = window->parent) {
screenX = (screenX + window->geometry.x);
screenY = (screenY + window->geometry.y);
}
this->ToScreen(screenX, screenY);
g_modeMgr.gameMode->ShowTooltip(this->m_tooltip.c_str(), screenX, screenY, -1, false, true);
}