diff --git a/Source/Contents/JobCodeForItem.cpp b/Source/Contents/JobCodeForItem.cpp index 21306ad4..582f6d6a 100644 --- a/Source/Contents/JobCodeForItem.cpp +++ b/Source/Contents/JobCodeForItem.cpp @@ -1,6 +1,8 @@ #include "Contents/JobCodeForItem.h" #include "Contents/Jobs/JobId.h" +#include + // OFFSET: 0x006C7720 // OFFSET: 0x006C7920 // OFFSET: 0x006C7B30 @@ -123,3 +125,9 @@ template void CJobCodeForItem::AddJobGroup(unsigned int, JobId, JobId, JobId, Jo template void CJobCodeForItem::AddJobGroup(unsigned int, JobId, JobId, JobId, JobId, JobId); template void CJobCodeForItem::AddJobGroup(unsigned int, JobId, JobId, JobId, JobId); template void CJobCodeForItem::AddJobGroup(unsigned int, JobId, JobId, JobId); + +// GLOBAL: gl_24704 +template <> +CJobCodeForItem* Singleton::s_instance = nullptr; + +// OFFSET: 0x00E5CED0 diff --git a/Source/Contents/MapSkyMgr.cpp b/Source/Contents/MapSkyMgr.cpp index 56e9bbd4..26b0dafd 100644 --- a/Source/Contents/MapSkyMgr.cpp +++ b/Source/Contents/MapSkyMgr.cpp @@ -12,6 +12,7 @@ #include "Utility/Math/AffineMatrix.h" #include +#include struct MapSkyCloud : CEffect { /* 00CC */ unsigned char unknown_00CC[0x28]; @@ -450,3 +451,13 @@ void CMapSkyMgr::Apply(const std::string& mapName) { static_cast(g_modeMgr.GetGameMode())->scene->unknown_00FC = true; } } + +// GLOBAL: gl_24480 +CMapSkyMgr* g_mapSkyMgr; + +// OFFSET: 0x00E5CFB0 + +// OFFSET: 0x00E5D100 +// FUNCTION: fn_24378 +void IgnoreNull() { +}