diff --git a/Source/Contents/Skills/SkillActionAlitea.cpp b/Source/Contents/Skills/SkillActionAlitea.cpp index d06be452..4639b4d9 100644 --- a/Source/Contents/Skills/SkillActionAlitea.cpp +++ b/Source/Contents/Skills/SkillActionAlitea.cpp @@ -1784,3 +1784,122 @@ void CSkillAction_AT_TEMPEST_FLAP::Slot08(int level, CGameActor* source) { } } } + +// OFFSET: 0x005AF000 +// FUNCTION: fn_03282 +bool sub_5AF000() { + return false; +} + +// OFFSET: 0x005AF010 +// FUNCTION: fn_03283 +int sub_5AF010() { + return 8; +} + +// OFFSET: 0x005AF020 +// FUNCTION: fn_03284 +int sub_5AF020() { + return 7; +} + +// OFFSET: 0x005AF040 +// FUNCTION: fn_03286 +bool sub_5AF040() { + return false; +} + +// OFFSET: 0x005AF050 +// FUNCTION: fn_03287 +bool sub_5AF050() { + return false; +} + +// OFFSET: 0x005AF060 +// FUNCTION: fn_03288 +bool sub_5AF060() { + return false; +} + +// OFFSET: 0x005AF070 +// FUNCTION: fn_03289 +bool sub_5AF070() { + return false; +} + +// OFFSET: 0x005AF080 +// FUNCTION: fn_03290 +void __stdcall sub_5AF080(int a, int b) { +} + +// OFFSET: 0x005AF090 +// FUNCTION: fn_03291 +void __stdcall sub_5AF090(int a, int b, int c) { +} + +// OFFSET: 0x005AF0A0 +// FUNCTION: fn_03292 +void __stdcall sub_5AF0A0(int a, int b, int c, int d, int e) { +} + +// OFFSET: 0x005AF0B0 +// FUNCTION: fn_03293 +void __stdcall sub_5AF0B0(int a, int b, int c) { +} + +// OFFSET: 0x005AF0C0 +// FUNCTION: fn_03294 +void __stdcall sub_5AF0C0(vector3d a, int b, int c) { +} + +// OFFSET: 0x005AF0D0 +// FUNCTION: fn_03295 +bool sub_5AF0D0() { + return false; +} + +// OFFSET: 0x005AF0E0 +// FUNCTION: fn_03296 +int sub_5AF0E0() { + return 0; +} + +// OFFSET: 0x005AF0F0 +// FUNCTION: fn_03297 +void __stdcall sub_5AF0F0(int a, int b, int c) { +} + +// OFFSET: 0x005AF100 +// FUNCTION: fn_03298 +void __stdcall sub_5AF100(int a, int b, int c) { +} + +// OFFSET: 0x005AF110 +// FUNCTION: fn_03299 +void __stdcall sub_5AF110(int a, int b, int c, int d, int e, int f) { +} + +// OFFSET: 0x005AF120 +// FUNCTION: fn_03300 +void __stdcall sub_5AF120(int a, int b, int c, int d, int e) { +} + +// OFFSET: 0x005AF130 +// FUNCTION: fn_03301 +void __stdcall sub_5AF130(int a, int b, int c, int d, int e) { +} + +// OFFSET: 0x005AF140 + +// OFFSET: 0x005AF160 + +// OFFSET: 0x005AF180 +// FUNCTION: fn_03304 +void __stdcall sub_5AF180(int a, int b, int c) { +} + +// OFFSET: 0x005AF190 +// FUNCTION: fn_03305 +void __stdcall sub_5AF190(int a) { +} +