Decompile 4 functions in Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/RenderObjectState.cpp, ...

Batch #1949 by ragnarok-clanker: 1 byte-identical, 3 confirmed by peer review.

- fn_21086 RenderObjectState::Reset: logic confirmed by peer review
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_20088 UpdatePartyEffect: logic confirmed by peer review

Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-10-29 00:03:44 +00:00
commit 97cf23ebda
11 changed files with 175 additions and 171 deletions

View file

@ -9,7 +9,7 @@
void EffectPrimitiveState::InitializeRecords(const RenderObjectState& render) {
for (int index = 0; index < this->unknown_01F4; ++index) {
EffectPrimitiveRecord& record = this->records[index];
record.position = {render.position[0], render.position[1], render.position[2]};
record.position = {render.position.x, render.position.y, render.position.z};
std::memcpy(record.corners, this->corners, sizeof(record.corners));
record.unknown_003C = this->unknown_0348;
record.scale = this->scale;