Maintenance: [forced, user-approved] Family G (row 87): remove invented WorldObjects (a std::list<CRenderObject*>& bundle, only ever
Batch #10260 by ragnarok-clanker: forced by an admin (0 lower score(s), 5 changed function(s)); checked with 103 compiled unit(s), including every includer of Source/Contents/World/World.h, Source/Contents/World/WorldObjects.h. Deletes: Source/Contents/World/WorldObjects.h
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6 changed files with 8 additions and 26 deletions
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@ -7,7 +7,6 @@
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#include "Contents/Actors/Item.h"
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#include "Contents/Actors/GameActor.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Contents/World/WorldObjects.h"
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#include "Contents/World/World.h"
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#include "Contents/Effects/ArrowEffect.h"
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#include "Contents/Effects/EffectLists.h"
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@ -75,7 +74,7 @@ CRenderObject* CWorld::GetGameActorByAidIncludeMe(std::uint32_t aid) const {
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// OFFSET: 0x00ACA4E0
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// FUNCTION: fn_17692
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void WorldObjects::Remove(CRenderObject* object) {
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void CWorld::RemoveObject(CRenderObject* object) {
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for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
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if (*entry == object) {
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delete object;
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@ -259,7 +258,7 @@ void CWorld::Clear() {
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// OFFSET: 0x00ACA980
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// FUNCTION: fn_17698
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void WorldObjects::SendObjectMessage(CGameObject* sender, std::uint64_t identity, int message, int a, int b, int c, int d) {
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void CWorld::SendObjectMessage(CGameObject* sender, std::uint64_t identity, int message, int a, int b, int c, int d) {
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if (this == nullptr) {
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return;
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}
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@ -922,7 +921,7 @@ bool CWorld::RemoveSkill(std::uint32_t aid) {
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return false;
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}
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reinterpret_cast<WorldObjects*>(this)->Remove(skill);
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this->RemoveObject(skill);
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this->unknown_0020.erase(entry);
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return true;
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}
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