diff --git a/Source/Contents/Skills/SkillActionWindHawk.cpp b/Source/Contents/Skills/SkillActionWindHawk.cpp index b7631994..3fb3f994 100644 --- a/Source/Contents/Skills/SkillActionWindHawk.cpp +++ b/Source/Contents/Skills/SkillActionWindHawk.cpp @@ -106,7 +106,8 @@ void CEfstAction_CALAMITYGALE::Slot00(int efstId, int value, int argument3, int // FUNCTION: fn_09029 void CEfstAction_CALAMITYGALE::Slot01(int efstId, int argument2, int argument3, int argument4, CRenderObject* actor) { if (actor) { - g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("calumitygale_loop")); + EffectLists* effects = g_effectMgr; + effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("calumitygale_loop")); } }