Decompile 2 functions in Source/Contents/Ground/GroundDecals.cpp, Source/Contents/Ground/GroundGeometry.h
Batch #1631 by eAthena: 2 byte-identical, 0 confirmed by peer review. - fn_17588 GroundGeometry::Slot14: byte-identical - fn_17603 GroundGeometry::Slot16: byte-identical Merged automatically: every function is byte-identical to the original.
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2 changed files with 12 additions and 0 deletions
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@ -89,6 +89,11 @@ void GroundGeometry::DrawCellDecal(
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DrawDecal(*this, terrain, matrix, column, row, color, texture, uv, 0.10003052f, context);
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}
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// OFFSET: 0x00AC1710
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// FUNCTION: fn_17588
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void GroundGeometry::Slot14(int, int, int, int) {
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}
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// OFFSET: 0x00AC1720
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// FUNCTION: fn_17589
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void GroundGeometry::DrawGridDecal(
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@ -108,6 +113,11 @@ void GroundGeometry::DrawGrid(
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this->DrawGridDecal(terrain, matrix, column, row, color, *texture, uv, context);
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}
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// OFFSET: 0x00AC3600
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// FUNCTION: fn_17603
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void GroundGeometry::Slot16(int, int, int, int, int, int) {
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}
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// OFFSET: 0x00AC3610
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// FUNCTION: fn_17604
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void GroundGeometry::DrawTerrainOverlay(
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@ -53,6 +53,8 @@ public:
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void WorldColor(float x, float unusedY, float z, std::uint32_t* output) const;
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void Lighting(int column, int row, float& red, float& green, float& blue) const;
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int Slot12(int first, int second, int third, int fourth, int fifth) const;
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void Slot14(int first, int second, int third, int fourth);
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void Slot16(int first, int second, int third, int fourth, int fifth, int sixth);
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void LightmapSample(int column, int row, unsigned char& alpha, unsigned char& red, unsigned char& green, unsigned char& blue) const;
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bool TerrainCellCorners(const class C3dAttr& terrain, int column, int row, float* vertices) const;
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void InitializeLighting(const class C3dAttr& terrain);
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