Decompile 14 functions in Source/Contents/UserData/NormalItemSlots.cpp, Source/Contents/UserData/NormalItemSlots.h, ...
Batch #1162 by eAthena: 14 byte-identical, 0 confirmed by peer review. - fn_13679 CashEmotionListWndInfo::Reset: byte-identical - fn_13680 ChatRoomWndInfo::Reset: byte-identical - fn_13681 ChooseWndInfo::Reset: byte-identical - fn_13682 ClanWndInfo::Reset: byte-identical - fn_13683 CombinedCardItemCollectionWndInfo::Reset: byte-identical - fn_13684 UnusedWndInfoA::Reset: byte-identical - fn_13685 EmotionWndInfo::Reset: byte-identical - fn_13686 EquipWndInfo::Reset: byte-identical - fn_13687 ExchangeAcceptWndInfo::Reset: byte-identical - fn_13688 FriendOptionWndInfo::Reset: byte-identical - fn_13689 GuildHelperWndInfo::Reset: byte-identical - fn_13691 HomunInfoWndInfo::Reset: byte-identical - fn_13692 ItemCollectionWndInfo::Reset: byte-identical - fn_13694 ItemStoreFindWndInfo::Reset: byte-identical Merged automatically: every function is byte-identical to the original.
This commit is contained in:
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commit
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3 changed files with 704 additions and 0 deletions
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@ -1,4 +1,5 @@
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#include "Contents/UserData/NormalItemSlots.h"
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#include "Render/Renderer.h"
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#include <json/value.h>
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@ -46,3 +47,434 @@ void ExportNormalItemSlots(Json::Value& data, const NormalItemSlot* slots, const
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data["NormalItemSlot"] = values;
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data["ItemSlotActive"] = active;
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}
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// OFFSET: 0x009A6110
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// OFFSET: 0x009A6160
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// OFFSET: 0x009A61A0
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// OFFSET: 0x009A61E0
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// OFFSET: 0x009A6220
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// OFFSET: 0x009A6260
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// OFFSET: 0x009A62A0
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// OFFSET: 0x009A62F0
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// OFFSET: 0x009A6320
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// OFFSET: 0x009A6390
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// OFFSET: 0x009A6430
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// FUNCTION: fn_13679
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void CashEmotionListWndInfo::Reset() {
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this->x = 200;
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this->y = 150;
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this->width = 298;
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this->height = 380;
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}
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// OFFSET: 0x009A6450
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// FUNCTION: fn_13680
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void ChatRoomWndInfo::Reset() {
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this->x = 500;
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this->y = 180;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A6470
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// FUNCTION: fn_13681
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void ChooseWndInfo::Reset() {
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this->x = 200;
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this->y = 300;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A6490
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// FUNCTION: fn_13682
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void ClanWndInfo::Reset() {
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this->x = 0;
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this->y = 34;
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this->width = 400;
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this->height = 317;
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}
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// OFFSET: 0x009A64B0
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// FUNCTION: fn_13683
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void CombinedCardItemCollectionWndInfo::Reset() {
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this->x = 280;
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this->y = 278;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A64D0
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// FUNCTION: fn_13684
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void UnusedWndInfoA::Reset() {
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this->x = 200;
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this->y = 200;
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this->width = 260;
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this->height = 175;
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}
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// OFFSET: 0x009A64F0
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// FUNCTION: fn_13685
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void EmotionWndInfo::Reset() {
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this->x = 200;
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this->y = 150;
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this->width = 375;
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this->height = 280;
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}
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// OFFSET: 0x009A6510
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// FUNCTION: fn_13686
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void EquipWndInfo::Reset() {
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this->x = 185;
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this->y = 300;
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this->width = 280;
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this->height = 167;
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this->unknown_0010 = 167;
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this->unknown_0014 = 0;
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}
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// OFFSET: 0x009A6540
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// FUNCTION: fn_13687
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void ExchangeAcceptWndInfo::Reset() {
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this->x = 200;
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this->y = 200;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A6560
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// FUNCTION: fn_13688
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void FriendOptionWndInfo::Reset() {
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this->x = 200;
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this->y = 120;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A6580
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// FUNCTION: fn_13689
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void GuildHelperWndInfo::Reset() {
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this->x = 230;
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this->y = 0;
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this->width = 200;
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this->height = 150;
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}
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// OFFSET: 0x009A65D0
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// FUNCTION: fn_13691
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void HomunInfoWndInfo::Reset() {
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this->x = 150;
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this->y = 100;
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this->width = 280;
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this->height = 180;
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}
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// OFFSET: 0x009A65F0
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// FUNCTION: fn_13692
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void ItemCollectionWndInfo::Reset() {
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this->x = 280;
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this->y = 126;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A6610
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// OFFSET: 0x009A6660
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// FUNCTION: fn_13694
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void ItemStoreFindWndInfo::Reset() {
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this->x = 510;
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this->y = 360;
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this->width = 280;
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this->height = 312;
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}
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// OFFSET: 0x009A6680
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// OFFSET: 0x009A66D0
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// FUNCTION: fn_13696
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void ItemParamChangeDisplayWndInfo::Reset() {
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this->x = 280;
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this->y = 246;
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this->width = 280;
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this->height = 34;
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}
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// OFFSET: 0x009A66F0
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// FUNCTION: fn_13697
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void ItemPurchaseWndInfo::Reset() {
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this->x = 280;
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this->y = 280;
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this->width = 280;
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this->height = 152;
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}
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// OFFSET: 0x009A6710
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// FUNCTION: fn_13698
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void ItemSellWndInfo::Reset() {
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this->x = 280;
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this->y = 280;
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this->width = 280;
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this->height = 152;
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}
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// OFFSET: 0x009A6730
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// FUNCTION: fn_13699
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void ItemShopWndInfo::Reset() {
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this->x = 0;
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this->y = 120;
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this->width = 280;
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this->height = 312;
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}
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// OFFSET: 0x009A6750
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// FUNCTION: fn_13700
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void ItemStoreFindListInfo::Reset() {
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this->x = 360;
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this->y = 200;
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this->width = 280;
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this->height = 458;
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this->unknown_0010 = 0;
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}
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// OFFSET: 0x009A6780
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// FUNCTION: fn_13701
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void ItemStoreFindSlotInfo::Reset(int index) {
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const Position positions[] = {{210, 50}, {60, 50}, {210, 205}, {60, 205}, {210, 360}, {60, 360}, {210, 515}, {60, 515}};
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this->width = 140;
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this->height = 145;
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this->x = positions[index].x;
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this->y = positions[index].y;
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}
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// OFFSET: 0x009A6800
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// FUNCTION: fn_13702
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void ItemWndInfo::Reset() {
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this->x = 0;
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this->y = 120;
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this->width = 280;
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this->height = 120;
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this->unknown_0010 = 120;
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this->unknown_0014 = 0;
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this->unknown_0018 = 3;
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this->unknown_001C = 3;
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this->unknown_0020 = 4;
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this->unknown_0024 = 0;
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}
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// OFFSET: 0x009A6850
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// FUNCTION: fn_13703
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void EntryQueueWndInfo::Reset() {
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this->width = 280;
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this->height = 360;
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this->x = 350;
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this->y = 150;
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}
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// OFFSET: 0x009A6870
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// FUNCTION: fn_13704
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void MiniMapWndInfo::Reset() {
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const int x = g_renderer->viewport.width - 536;
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this->height = 190;
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this->width = x;
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this->x = x;
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this->y = 190;
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this->unknown_0010 = 516;
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this->unknown_0014 = 559;
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this->unknown_0020 = 1;
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this->unknown_0018 = 1;
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this->unknown_001C = 1;
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}
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// OFFSET: 0x009A68C0
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// FUNCTION: fn_13705
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void MerInfoWndInfo::Reset() {
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this->x = 150;
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this->y = 100;
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this->width = 280;
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this->height = 180;
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}
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// OFFSET: 0x009A68E0
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// FUNCTION: fn_13706
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void MerchantItemMyShopWndInfo::Reset() {
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this->x = 200;
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this->y = 120;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A6900
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// FUNCTION: fn_13707
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void MerchantItemPurchaseWndInfo::Reset() {
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this->x = 280;
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this->y = 280;
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this->width = 280;
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this->height = 152;
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}
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// OFFSET: 0x009A6920
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// FUNCTION: fn_13708
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void MerchantItemShopWndInfo::Reset(bool wide) {
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this->x = 0;
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this->y = 120;
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this->width = wide ? 350 : 280;
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this->height = 312;
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}
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// OFFSET: 0x009A6950
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// FUNCTION: fn_13709
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void MerchantItemWndInfo::Reset() {
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this->x = 200;
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this->y = 120;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A6970
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// FUNCTION: fn_13710
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void MerchantMirrorItemWndInfo::Reset() {
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this->x = 0;
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this->y = 120;
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this->width = 280;
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this->height = 120;
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}
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// OFFSET: 0x009A6990
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// FUNCTION: fn_13711
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void MerchantShopMakeWndInfo::Reset() {
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this->x = 0;
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this->y = 240;
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this->width = 280;
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this->height = 220;
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}
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// OFFSET: 0x009A69B0
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// FUNCTION: fn_13712
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void MessengerGroupWndInfo::Reset() {
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this->width = 273;
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this->height = 326;
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this->unknown_0018 = 0;
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this->x = 300;
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this->y = 200;
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this->unknown_0010 = 0;
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this->unknown_0014 = 1;
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}
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// OFFSET: 0x009A69F0
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// FUNCTION: fn_13713
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void NCashWndInfo::Reset() {
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this->x = 0;
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this->y = 30;
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this->width = 640;
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this->height = 508;
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}
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// OFFSET: 0x009A6A70
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// FUNCTION: fn_13714
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void UnusedWndInfoB::Reset() {
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this->x = 185;
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this->y = 300;
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this->width = 250;
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this->height = 60;
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this->unknown_0010 = 60;
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this->unknown_0014 = 0;
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}
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// OFFSET: 0x009A6AA0
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// FUNCTION: fn_13715
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void SeekPartyWndInfo::Reset() {
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this->x = 510;
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this->y = 360;
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this->width = 152;
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this->height = 199;
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}
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// OFFSET: 0x009A6AC0
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// FUNCTION: fn_13716
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void SeekPartyListWndInfo::Reset() {
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this->x = 510;
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this->y = 360;
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this->width = 550;
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this->height = 350;
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}
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// OFFSET: 0x009A6AE0
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// FUNCTION: fn_13717
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void SeekPartyMBWndInfo::Reset() {
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this->x = 510;
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this->y = 360;
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this->width = 360;
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this->height = 350;
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}
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// OFFSET: 0x009A6B00
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// FUNCTION: fn_13718
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void JobListWndInfo::Reset() {
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this->x = 510;
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this->y = 360;
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this->width = 152;
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this->height = 199;
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}
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// OFFSET: 0x009A6B20
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// FUNCTION: fn_13719
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void PartySettingWndInfo::Reset() {
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this->x = 280;
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this->y = 246;
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this->width = 280;
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this->height = 180;
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}
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// OFFSET: 0x009A6B40
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// FUNCTION: fn_13720
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void PetInfoWndInfo::Reset() {
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this->x = 150;
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this->y = 100;
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this->width = 280;
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this->height = 200;
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}
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// OFFSET: 0x009A6B60
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// FUNCTION: fn_13721
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void QuestDisplayInfo::Reset() {
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this->unknown_0000 = 1;
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}
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// OFFSET: 0x009A6BB0
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// FUNCTION: fn_13722
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void QuickSlotWndInfo::Reset() {
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this->x = g_renderer->viewport.width - 124;
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this->y = 0;
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this->width = 77;
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this->height = 34;
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}
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// OFFSET: 0x009A6BE0
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// FUNCTION: fn_13723
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void ReplayRECControlWndInfo::Reset() {
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this->x = 259;
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this->y = 230;
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this->width = 194;
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this->height = 34;
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}
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// OFFSET: 0x009A6C00
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// FUNCTION: fn_13724
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void SayDialogWndInfo::Reset() {
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this->x = 200;
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this->y = 100;
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this->width = 280;
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this->height = 180;
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}
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@ -37,6 +37,276 @@ static_assert(offsetof(NormalItemSlotWindow, height) == 0x000C);
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static_assert(offsetof(NormalItemSlotWindow, show) == 0x0010);
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#endif
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struct WindowPlacement {
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/* 0000 */ int x;
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/* 0004 */ int y;
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/* 0008 */ int width;
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/* 000C */ int height;
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};
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struct SkillListWndInfo : WindowPlacement {
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int IsValid() const;
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};
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struct StatusWndInfo : WindowPlacement {
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int IsValid() const;
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};
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struct SubChatHisWndInfo : WindowPlacement {
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int IsValid() const;
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};
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struct AdvenPartyBoardWndInfo : WindowPlacement {
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int IsValid() const;
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};
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struct ApplyForPartyWndInfo : WindowPlacement {
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int IsValid() const;
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};
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struct RegisterPartyWndInfo : WindowPlacement {
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int IsValid() const;
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};
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struct WhisperWndInfo : WindowPlacement {
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int IsValid() const;
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};
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struct MacroReporterWndInfo : WindowPlacement {
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bool IsValid() const;
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};
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struct PreviewEquipWndInfo : WindowPlacement {
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bool IsValid() const;
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};
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struct AchTracingWndInfo : WindowPlacement {
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void Reset();
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};
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struct CashEmotionListWndInfo : WindowPlacement {
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void Reset();
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};
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struct ChatRoomWndInfo : WindowPlacement {
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void Reset();
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};
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struct ChooseWndInfo : WindowPlacement {
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void Reset();
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};
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struct ClanWndInfo : WindowPlacement {
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void Reset();
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};
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struct CombinedCardItemCollectionWndInfo : WindowPlacement {
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void Reset();
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};
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struct UnusedWndInfoA : WindowPlacement {
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void Reset();
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};
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struct EmotionWndInfo : WindowPlacement {
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void Reset();
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};
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struct EquipWndInfo : WindowPlacement {
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/* 0010 */ int unknown_0010;
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/* 0014 */ int unknown_0014;
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void Reset();
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};
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struct ExchangeAcceptWndInfo : WindowPlacement {
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||||
void Reset();
|
||||
};
|
||||
|
||||
struct FriendOptionWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct GuildHelperWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct HomunInfoWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemCollectionWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemCompositionWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemStoreFindWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemIdentifyWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemParamChangeDisplayWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemPurchaseWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemSellWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemShopWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemStoreFindListInfo : WindowPlacement {
|
||||
/* 0010 */ int unknown_0010;
|
||||
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ItemStoreFindSlotInfo : WindowPlacement {
|
||||
struct Position {
|
||||
/* 0000 */ int x;
|
||||
/* 0004 */ int y;
|
||||
};
|
||||
|
||||
void Reset(int index);
|
||||
};
|
||||
|
||||
struct ItemWndInfo : WindowPlacement {
|
||||
/* 0010 */ int unknown_0010;
|
||||
/* 0014 */ int unknown_0014;
|
||||
/* 0018 */ int unknown_0018;
|
||||
/* 001C */ int unknown_001C;
|
||||
/* 0020 */ int unknown_0020;
|
||||
/* 0024 */ int unknown_0024;
|
||||
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct EntryQueueWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct MiniMapWndInfo : WindowPlacement {
|
||||
/* 0010 */ int unknown_0010;
|
||||
/* 0014 */ int unknown_0014;
|
||||
/* 0018 */ int unknown_0018;
|
||||
/* 001C */ int unknown_001C;
|
||||
/* 0020 */ int unknown_0020;
|
||||
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct MerInfoWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct MerchantItemMyShopWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct MerchantItemPurchaseWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct MerchantItemShopWndInfo : WindowPlacement {
|
||||
void Reset(bool wide);
|
||||
};
|
||||
|
||||
struct MerchantItemWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct MerchantMirrorItemWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct MerchantShopMakeWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct MessengerGroupWndInfo : WindowPlacement {
|
||||
/* 0010 */ int unknown_0010;
|
||||
/* 0014 */ int unknown_0014;
|
||||
/* 0018 */ int unknown_0018;
|
||||
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct NCashWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct UnusedWndInfoB : WindowPlacement {
|
||||
/* 0010 */ int unknown_0010;
|
||||
/* 0014 */ int unknown_0014;
|
||||
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct SeekPartyWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct SeekPartyListWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct SeekPartyMBWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct JobListWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct PartySettingWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct PetInfoWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct QuestDisplayInfo {
|
||||
/* 0000 */ int unknown_0000;
|
||||
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct QuickSlotWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct ReplayRECControlWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
struct SayDialogWndInfo : WindowPlacement {
|
||||
void Reset();
|
||||
};
|
||||
|
||||
#if defined(_WIN32) && !defined(_WIN64)
|
||||
static_assert(offsetof(WindowPlacement, height) == 0x000C);
|
||||
static_assert(sizeof(WindowPlacement) == 0x10);
|
||||
static_assert(sizeof(EquipWndInfo) == 0x18);
|
||||
static_assert(sizeof(ItemStoreFindListInfo) == 0x14);
|
||||
static_assert(sizeof(ItemWndInfo) == 0x28);
|
||||
static_assert(sizeof(MiniMapWndInfo) == 0x24);
|
||||
static_assert(sizeof(MessengerGroupWndInfo) == 0x1C);
|
||||
static_assert(sizeof(UnusedWndInfoB) == 0x18);
|
||||
#endif
|
||||
|
||||
void ExportNormalItemSlots(Json::Value& data, const NormalItemSlot* slots, const NormalItemSlotWindow& window, bool active);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -68,6 +68,8 @@ public:
|
|||
CRenderer& operator=(const CRenderer&) = delete;
|
||||
};
|
||||
|
||||
extern CRenderer* g_renderer;
|
||||
|
||||
#if defined(_WIN32) && !defined(_WIN64)
|
||||
static_assert(sizeof(CRenderer) == 0x25C);
|
||||
static_assert(offsetof(CRenderer, unknown_0049) == 0x0049);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue