Decompile 15 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Chat/UIWhisperWnd.h, ...
Batch #1419 by Yommy: 15 byte-identical, 0 confirmed by peer review. - fn_12217 UIComboBoxIDWnd::Paint: byte-identical - fn_12218 UIComboBoxWnd::Paint: byte-identical - fn_12228 UILoadingWnd::Paint: byte-identical - fn_12235 UINotifyLevelUpWnd::Paint: byte-identical - fn_12236 UINotifyQuestWnd::Paint: byte-identical - fn_12261 UInCash_CallWnd::Paint: byte-identical - fn_12269 UICombinedCardItemCollection_ComparisonWnd::Slot25: byte-identical - fn_12272 UIItemCollection_ComparisonWnd::Slot25: byte-identical - fn_12274 UIMinimapZoomWnd::Slot25: byte-identical - fn_12281 UICombinedCardItemCollection_ComparisonWnd::Slot31: byte-identical - fn_12284 UIItemCollection_ComparisonWnd::Slot31: byte-identical - fn_12294 UIEquipWnd::Slot19: byte-identical - fn_12300 UISayDialogWnd::Slot19: byte-identical - fn_12307 UIItemIdentifyWnd::Slot33: byte-identical - fn_12308 UIWhisperWnd::Slot33: byte-identical Merged automatically: every function is byte-identical to the original.
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24 changed files with 496 additions and 1 deletions
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@ -1,13 +1,42 @@
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#include "Client/Mode/ActiveGameMode.h"
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#include "Client/Mode/ModeEvents.h"
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#include "Client/Replay.h"
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#include "Client/ReplayPacketRecorder.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "Resource/TextureNames.h"
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#include "UI/Acceptance/UIJoinPartyAcceptWnd.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Chat/UIWhisperWnd.h"
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#include "UI/Dialogs/UIBookWnd.h"
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#include "UI/Dialogs/UIDisconnectedServerMsgWnd.h"
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#include "UI/Dialogs/UILoadingWnd.h"
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#include "UI/Dialogs/UIMenuWnd.h"
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#include "UI/Dialogs/UIMinimapZoomWnd.h"
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#include "UI/Dialogs/UINoticeConfirmWnd.h"
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#include "UI/Dialogs/UINotifyLevelUpWnd.h"
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#include "UI/Dialogs/UINotifyQuestWnd.h"
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#include "UI/Dialogs/UIPetTamingDeceiveWnd.h"
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#include "UI/Dialogs/UIQuitWnd.h"
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#include "UI/Dialogs/UIRestartWnd.h"
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#include "UI/Dialogs/UISayDialogWnd.h"
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#include "UI/Dialogs/UISelectCartWnd.h"
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#include "UI/Dialogs/UIWaitWnd.h"
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#include "UI/Items/UIEquipWnd.h"
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#include "UI/Items/UIExchangeWnd.h"
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#include "UI/Items/UIItemCollectionWnd.h"
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#include "UI/Items/UIItemIdentifyWnd.h"
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#include "UI/Lists/UIComboBoxWnd.h"
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#include "UI/Lists/UIListBox.h"
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#include "UI/Party/UIPartySettingWnd.h"
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#include "UI/Shop/UInCash_CallWnd.h"
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#include "UI/Status/UIStatusWnd.h"
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#include "UI/Text/UITextViewer.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include <cstring>
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#include <windows.h>
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#include <timeapi.h>
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namespace {
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constexpr char prefix[] = "유저인터페이스\\";
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@ -71,6 +100,129 @@ void UIChooseSellBuyWnd::Paint() {
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this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, false);
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}
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// OFFSET: 0x008ED190
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// FUNCTION: fn_12217
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void UIComboBoxIDWnd::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x008ED1A0
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// FUNCTION: fn_12218
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void UIComboBoxWnd::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x008ED1B0
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// OFFSET: 0x008EECD0
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// FUNCTION: fn_12228
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void UILoadingWnd::Paint() {
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}
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// OFFSET: 0x008EF590
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// OFFSET: 0x008EF7F0
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// FUNCTION: fn_12235
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void UINotifyLevelUpWnd::Paint() {
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}
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// OFFSET: 0x008EF800
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// FUNCTION: fn_12236
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void UINotifyQuestWnd::Paint() {
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}
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// OFFSET: 0x008EFF60
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// OFFSET: 0x008EFFA0
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// OFFSET: 0x008F2A90
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// OFFSET: 0x008F2DE0
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// FUNCTION: fn_12261
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void UInCash_CallWnd::Paint() {
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}
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// OFFSET: 0x008F32D0
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// OFFSET: 0x008F3300
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// OFFSET: 0x008F3630
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// OFFSET: 0x008F3650
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// FUNCTION: fn_12269
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void UICombinedCardItemCollection_ComparisonWnd::Slot25(int, int) {
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}
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// OFFSET: 0x008F38D0
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// FUNCTION: fn_12272
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void UIItemCollection_ComparisonWnd::Slot25(int, int) {
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}
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// OFFSET: 0x008F38E0
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// OFFSET: 0x008F39B0
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// FUNCTION: fn_12274
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void UIMinimapZoomWnd::Slot25(int, int) {
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}
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// OFFSET: 0x008F39C0
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// OFFSET: 0x008F39E0
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// OFFSET: 0x008F3A40
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// OFFSET: 0x008F3A60
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// OFFSET: 0x008F3BA0
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// FUNCTION: fn_12281
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void UICombinedCardItemCollection_ComparisonWnd::Slot31(int, int) {
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}
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// OFFSET: 0x008F3BB0
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// OFFSET: 0x008F3C50
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// FUNCTION: fn_12284
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void UIItemCollection_ComparisonWnd::Slot31(int, int) {
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}
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// OFFSET: 0x008F4A80
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// OFFSET: 0x008F4AB0
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// OFFSET: 0x008F4D40
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// FUNCTION: fn_12294
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void UIEquipWnd::Slot19() {
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}
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// OFFSET: 0x008F4F80
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// OFFSET: 0x008F50B0
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// FUNCTION: fn_12300
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void UISayDialogWnd::Slot19() {
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for (UIWindow* child : this->m_children) {
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child->Slot19();
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}
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}
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// OFFSET: 0x008F5990
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// FUNCTION: fn_12307
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void UIItemIdentifyWnd::Slot33(int, int) {
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}
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// OFFSET: 0x008F59A0
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// FUNCTION: fn_12308
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void UIWhisperWnd::Slot33(int, int) {
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this->SendMsg(nullptr, 49, 0, 0, 0, 0);
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}
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// OFFSET: 0x008F5A10
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// OFFSET: 0x008F5A50
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// OFFSET: 0x008F66B0
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// OFFSET: 0x008F6700
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// OFFSET: 0x008F8860
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// FUNCTION: fn_12332
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int UIChooseSellBuyWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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