Decompile 2 functions in Source/Client/Mode/GameModeNotices.cpp

Batch #11342 by dori: 0 byte-identical, 2 confirmed by peer review.

- fn_22100 CGameMode::ReceiveMacroBlackListResult: logic confirmed by peer review
- fn_22101 CGameMode::ReceiveMacroDetectorResult: logic confirmed by peer review

Peer-reviewed-by: Yommy, kyoshi, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-04 23:27:20 +00:00
commit a1dcdd330e

View file

@ -1696,7 +1696,7 @@ void CGameMode::ReceiveMacroBlackListResult(int result) {
}
GetRagConnection().Close();
static_cast<CMode*>(g_charViewMode)->SendMsg(2, 0, 0, 0, 0);
g_modeMgr.gameMode->SendMsg(2, 0, 0, 0, 0);
}
// OFFSET: 0x00D6E520
@ -1718,7 +1718,7 @@ void CGameMode::ReceiveMacroDetectorResult(int result) {
}
GetRagConnection().Close();
static_cast<CMode*>(g_charViewMode)->SendMsg(2, 0, 0, 0, 0);
g_modeMgr.gameMode->SendMsg(2, 0, 0, 0, 0);
}
// OFFSET: 0x00D71600