From a41b6f83bd7f11362f33c4e1e396696f154a6853 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Wed, 4 Nov 2026 17:52:29 +0000 Subject: [PATCH] Decompile fn_16888 (CUISkillDelayInfo::SendMsg) Batch #10867 by cremane: 1 byte-identical, 0 confirmed by peer review. - fn_16888 CUISkillDelayInfo::SendMsg: byte-identical Merged automatically: every function is byte-identical to the original. --- Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp b/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp index fec375fd0..73a885100 100644 --- a/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp +++ b/Source/UI/SkillDelayInfo/UISkillDelayInfo.cpp @@ -500,13 +500,13 @@ void CUITime::SetTime(int milliseconds) { // OFFSET: 0x00A78190 // FUNCTION: fn_16888 int CUISkillDelayInfo::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) { - if (message == 60) { - if (this->skillId != 7999) { - this->SetSkill(this->skillId); - } - return 0; + if (message != 60) { + return CUIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4); } - return CUIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4); + if (this->skillId != 7999) { + this->SetSkill(this->skillId); + } + return 0; } // OFFSET: 0x00A781C0