Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
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35d2a8cb36
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890 changed files with 11796 additions and 16664 deletions
24
Source/Client/Application/ApplicationWindow.cpp
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24
Source/Client/Application/ApplicationWindow.cpp
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#include "Client/Application/ApplicationWindow.h"
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// OFFSET: 0x03DE9F37
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// FUNCTION: fn_45411
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HWND CreateApplicationWindow(
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DWORD extendedStyle, const char* className, const char*, DWORD style, int x, int y, int width, int height, HWND parent, HMENU menu, HINSTANCE instance,
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void* parameter
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) {
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return CreateWindowExA(extendedStyle, className, "Ragnarok 2026", style | WS_SYSMENU, x, y, width, height, parent, menu, instance, parameter);
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}
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// OFFSET: 0x00E57DD0
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// FUNCTION: fn_24360
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BOOL ClipApplicationCursor(HWND window) {
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RECT rectangle;
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GetClientRect(window, &rectangle);
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POINT first{rectangle.left, rectangle.top};
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POINT last{rectangle.right, rectangle.bottom};
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ClientToScreen(window, &first);
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ClientToScreen(window, &last);
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RECT clip{first.x, first.y, last.x, last.y};
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return ClipCursor(&clip);
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}
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