Reconstruct readable C++ and organize cohesive source subsystems

Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
This commit is contained in:
ragnarok-clanker 2026-10-25 07:42:41 +00:00
commit a47d20f8be
890 changed files with 11796 additions and 16664 deletions

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#include "Contents/Emblems/EmblemCache.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/WindowManagerWindows.h"
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <direct.h>
#include <io.h>
#include <memory>
#include <sstream>
#include <sys/stat.h>
#include <windows.h>
#include <zlib.h>
namespace {
std::string Basename(std::string path) {
const auto separator = path.rfind('\\');
if (separator != std::string::npos) {
return path.substr(separator + 1);
}
return path;
}
}
// OFFSET: 0x0065ED00
// FUNCTION: fn_05178
std::string EmblemCache::Filename(std::uint32_t guild, std::uint32_t revision) const {
std::ostringstream name;
name << this->accountName << '_' << guild << '_' << (revision + 0x7FFFFFFFu) << ".ebm";
return name.str();
}
// OFFSET: 0x0065E6F0
// FUNCTION: fn_05176
bool EmblemCache::IsInvalid(std::string path) const {
return this->invalid.contains(Basename(path));
}
// OFFSET: 0x0065DFB0
// FUNCTION: fn_05171
void EmblemCache::MarkInvalid(std::string path) {
this->invalid.insert(Basename(path));
}
// OFFSET: 0x0065E890
// FUNCTION: fn_05177
void EmblemCache::Store(const void* bytes, std::uint32_t size, std::uint32_t guild, std::uint32_t revision) {
const std::string directory = std::string(this->rootDirectory) + "\\_tmpEmblem\\";
const std::string filename = this->Filename(guild, revision);
uLongf compressedSize = compressBound(size);
std::unique_ptr<unsigned char[]> compressed(new unsigned char[compressedSize]);
if (compress(compressed.get(), &compressedSize, static_cast<const Bytef*>(bytes), size) != Z_OK) {
this->MarkInvalid(filename);
return;
}
if (_access(directory.c_str(), 0) != 0 && _mkdir(directory.c_str()) == -1) {
return;
}
std::ostringstream pattern;
pattern << this->accountName << '_' << guild << "_*.ebm";
WIN32_FIND_DATAA found{};
const HANDLE search = FindFirstFileA((directory + pattern.str()).c_str(), &found);
std::list<std::string> names;
if (search != INVALID_HANDLE_VALUE) {
do {
if (std::strcmp(found.cFileName, ".") != 0 && std::strcmp(found.cFileName, "..") != 0) {
names.emplace_back(found.cFileName);
}
} while (FindNextFileA(search, &found));
}
FindClose(search);
for (const std::string& name : names) {
const std::string path = directory + name;
_chmod(path.c_str(), _S_IWRITE);
_unlink(path.c_str());
}
const std::string path = directory + filename;
FILE* file = std::fopen(path.c_str(), "wb");
if (file) {
std::fwrite(compressed.get(), compressedSize, 1, file);
std::fclose(file);
}
}
// OFFSET: 0x00D588E0
// FUNCTION: fn_21954
void EmblemCache::Receive(std::uint16_t state, std::uint32_t guild, std::uint32_t revision, const unsigned char* bytes, int size) {
if (state == 0) {
this->guildId = guild;
this->version = revision;
this->data.clear();
} else if (state == 1) {
if (guild == this->guildId && revision == this->version) {
this->data.insert(this->data.end(), bytes, bytes + size);
}
} else if (state == 2 && guild == this->guildId && revision == this->version) {
this->Store(this->data.data(), static_cast<std::uint32_t>(this->data.size()), guild, revision);
this->Refresh(guild);
}
}
// OFFSET: 0x0065EE50
// FUNCTION: fn_05180
void EmblemCache::Refresh(std::uint32_t guild) {
if (this->modeWindows) {
for (UIWindow* window : *this->modeWindows) {
window->SendMsg(nullptr, 60, guild, 0, 0, 0);
}
}
UIWindow* window = this->windows.LookupWindow(60);
if (window) {
window->Invalidate();
}
}