Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
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35d2a8cb36
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890 changed files with 11796 additions and 16664 deletions
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#include "Contents/AdventurerAgencyMgr.h"
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#include "Contents/LoadMyPartyAsyncWork.h"
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#include "Network/CURLPostHander.h"
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#include "Network/TextEncoding.h"
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#include <cstdio>
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#include <mmsystem.h>
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namespace {
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constexpr char sourceFile[] =
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"C:\\repositories\\RagnarokClient\\RagnarokClient\\Contents\\AdventurerAgency\\CLoadMyPartyAsyncWork.cpp";
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AsyncDiagnostic Diagnostic(bool success, const char* text, std::uint32_t line) {
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std::string message = text;
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return AsyncDiagnostic(&success, &message, sourceFile, &line);
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}
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}
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// OFFSET: 0x005CF1B0
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// FUNCTION: fn_03685
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CLoadMyPartyAsyncWork::CLoadMyPartyAsyncWork()
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: NAsyncWork("MyParty_Load"), m_accountId(0), m_characterId(0), m_diagnostic(Diagnostic(false, "unknwon", 28)),
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m_windows(nullptr) {
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}
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// OFFSET: 0x005CF580
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// FUNCTION: fn_03686
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CLoadMyPartyAsyncWork::~CLoadMyPartyAsyncWork() = default;
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// OFFSET: 0x005CF8E0
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// FUNCTION: fn_03688
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void CLoadMyPartyAsyncWork::Reset() {
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}
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// OFFSET: 0x005CF670
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// FUNCTION: fn_03687
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void CLoadMyPartyAsyncWork::Bind(
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std::uint32_t accountId,
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std::uint32_t characterId,
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std::string world,
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std::string url,
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std::string token,
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WindowManagerWindows& windows
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) {
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this->m_group = timeGetTime();
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this->m_accountId = accountId;
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this->m_characterId = characterId;
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this->m_key = 0;
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this->m_world = world;
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this->m_url = url;
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this->m_token = token;
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AsyncDiagnostic diagnostic = Diagnostic(false, "unknwon", 49);
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this->m_diagnostic.MoveFrom(diagnostic);
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this->m_windows = &windows;
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}
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// OFFSET: 0x005CF9B0
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// FUNCTION: fn_03690
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bool CLoadMyPartyAsyncWork::Execute() {
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char account[64] = {};
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char character[64] = {};
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_snprintf_s(account, sizeof(account), _TRUNCATE, "%lu", static_cast<unsigned long>(this->m_accountId));
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_snprintf_s(character, sizeof(character), _TRUNCATE, "%lu", static_cast<unsigned long>(this->m_characterId));
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const std::string world = ToUtf8(this->m_world);
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CCURLPostHander handler(this->m_url);
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handler.AddField("AID", account, 4);
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handler.AddField("GID", character, 4);
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handler.AddField("WorldName", world, 4);
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handler.AddField("AuthToken", this->m_token, 4);
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if (handler.Perform() != 0) {
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AsyncDiagnostic diagnostic = Diagnostic(false, "fail", 92);
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this->m_diagnostic.MoveFrom(diagnostic);
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} else {
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this->m_response = FromUtf8(handler.Response());
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AsyncDiagnostic diagnostic = Diagnostic(true, "success", 101);
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this->m_diagnostic.MoveFrom(diagnostic);
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}
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return false;
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}
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// OFFSET: 0x005CF8F0
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// FUNCTION: fn_03689
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void CLoadMyPartyAsyncWork::Complete() {
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g_adventurerAgencyMgr->CompleteMyParty(this->m_diagnostic, this->m_response, *this->m_windows);
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}
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