Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
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35d2a8cb36
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890 changed files with 11796 additions and 16664 deletions
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@ -1,54 +0,0 @@
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#include "Contents/UserHotkeyScript.h"
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#include "Network/TextEncoding.h"
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// STATIC: 0x01738010
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// GLOBAL: gl_24495
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extern LuaScript* g_hotkeyLuaScript;
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// OFFSET: 0x005F7D60
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// FUNCTION: fn_04055
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void ClearUserHotkeys() {
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std::string path = "SaveData\\UserKeys";
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path += ".lua";
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if (!path.empty()) {
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if (g_hotkeyLuaScript != nullptr) {
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g_hotkeyLuaScript->Call("ClearUserHotKeys", "s", path.c_str());
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}
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}
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}
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// OFFSET: 0x005F8910
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// FUNCTION: fn_04063
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void SaveUserHotkeys() {
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std::string path = "SaveData\\UserKeys";
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path += ".lua";
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if (!path.empty()) {
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if (g_hotkeyLuaScript != nullptr) {
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g_hotkeyLuaScript->Call("SaveUserHotKeys2", "s", path.c_str());
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}
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}
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}
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// OFFSET: 0x005F8B20
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// FUNCTION: fn_04064
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void __stdcall ChangeUserHotkey(int tab, int index, int key1, int key2, const std::string& description) {
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g_hotkeyLuaScript->Call("ChangeUserHotKey", "ddsdd", tab + 1, index, description.c_str(), key1, key2);
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}
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// OFFSET: 0x005BD660
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// FUNCTION: fn_03473
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void __stdcall LoadUserHotkeyTab(Json::Value& values, int tab) {
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Json::Value entries = values;
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for (auto item = entries.begin(); item != entries.end(); ++item) {
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Json::Value& value = *item;
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if (value.isObject()) {
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int index = value.get("index", "-1").asInt();
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int key1 = value.get("key1", "-1").asInt();
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int key2 = value.get("key2", "-1").asInt();
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std::string description = FromUtf8(value.get("desc", "").asString(), g_textCodePage);
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if (index != -1 || description.empty()) {
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ChangeUserHotkey(tab, index, key1, key2, description);
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}
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}
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}
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}
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