Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
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35d2a8cb36
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890 changed files with 11796 additions and 16664 deletions
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@ -1,270 +0,0 @@
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#include "Client/ErrorDialog.h"
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#include "Network/Connection.h"
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#include "Network/ConnectionRuntime.h"
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#include "Network/PacketLengths.h"
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#include <algorithm>
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#include <cstdlib>
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#include <cstring>
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#include <mmsystem.h>
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#include <string>
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// OFFSET: 0x00C7C110
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// FUNCTION: fn_20382
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CConnection::CConnection(ConnectionContext& context)
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: m_socket(INVALID_SOCKET), m_deferred(0), m_sendDeadline(0), m_context(&context) {
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this->m_input.Reset(0xA000);
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this->m_output.Reset(0xA000);
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this->m_pending.Reset(0xA000);
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}
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// OFFSET: 0x00C7C280
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// FUNCTION: fn_20384
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// OFFSET: 0x00C7C2F0
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// FUNCTION: fn_20385
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CConnection::~CConnection() = default;
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// OFFSET: 0x00C7C1C0
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// FUNCTION: fn_20383
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CRagConnection::CRagConnection(ConnectionContext& context) : CConnection(context), unknown_006C(0) {
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}
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// OFFSET: 0x00C7C370
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// FUNCTION: fn_20386
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CRagConnection::~CRagConnection() = default;
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// OFFSET: 0x00C7C4D0
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// FUNCTION: fn_20389
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bool CConnection::Connect(const ConnectionEndpoint& endpoint) {
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this->m_deferred = 0;
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while (this->m_pending.Available() != 0) {
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const int bytes = this->m_pending.Available();
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this->m_output.Append(bytes, this->m_pending.Data());
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this->m_pending.Consume(bytes);
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this->Flush();
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}
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this->m_input.Reset(0xA000);
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this->m_output.Reset(0xA000);
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this->m_pending.Reset(0xA000);
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this->m_socket = socket(AF_INET, SOCK_STREAM, 0);
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if (this->m_socket == INVALID_SOCKET) {
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return false;
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}
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const int noDelay = 1;
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setsockopt(this->m_socket, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<const char*>(&noDelay), sizeof(noDelay));
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u_long nonblocking = 1;
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if (ioctlsocket(this->m_socket, FIONBIO, &nonblocking) == SOCKET_ERROR) {
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ShowErrorDialog(this->m_context->renderSystem, "Failed to setup select mode", 0);
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return false;
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}
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std::memset(&this->m_address, 0, sizeof(this->m_address));
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std::string address = endpoint.address;
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const std::string overrideAddress = endpoint.overrideAddress;
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const std::size_t colon = overrideAddress.rfind(':');
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if (!overrideAddress.empty() && colon != std::string::npos) {
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const std::string host = overrideAddress.substr(0, colon);
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if (hostent* resolved = gethostbyname(host.c_str())) {
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address = inet_ntoa(*reinterpret_cast<in_addr*>(resolved->h_addr_list[0]));
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}
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}
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this->m_address.sin_addr.s_addr = inet_addr(address.c_str());
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this->m_address.sin_family = AF_INET;
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int port = endpoint.port;
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if (!overrideAddress.empty() && colon != std::string::npos) {
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port = std::atoi(overrideAddress.c_str() + colon + 1);
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}
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this->m_address.sin_port = htons(static_cast<u_short>(port));
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ConnectionAddressCache& cache = this->m_context->addressCache;
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if (cache.session != this->m_context->session || cache.address == 0) {
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cache.address = this->m_address.sin_addr.s_addr;
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cache.session = this->m_context->session;
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}
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this->m_address.sin_addr.s_addr = cache.address;
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if (
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connect(this->m_socket, reinterpret_cast<const sockaddr*>(&this->m_address), sizeof(this->m_address)) !=
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SOCKET_ERROR ||
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WSAGetLastError() == WSAEWOULDBLOCK
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) {
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this->m_status = 0;
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return true;
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}
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this->Close();
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return false;
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}
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// OFFSET: 0x00C7C830
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// FUNCTION: fn_20390
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void CConnection::Close() {
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if (this->m_socket != INVALID_SOCKET) {
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closesocket(this->m_socket);
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this->m_socket = INVALID_SOCKET;
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this->m_output.Reset(0xA000);
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this->m_pending.Reset(0xA000);
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}
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this->m_status = 0;
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this->m_context->options.Set(5, 0, 0);
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}
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// OFFSET: 0x00C7CA40
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// FUNCTION: fn_20397
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bool CConnection::Receive() {
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for (;;) {
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fd_set readable;
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FD_ZERO(&readable);
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FD_SET(this->m_socket, &readable);
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timeval timeout{};
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if (select(0, &readable, nullptr, nullptr, &timeout) <= 0) {
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return true;
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}
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char data[2048];
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const int bytes = g_connectionReceive(this->m_socket, data, sizeof(data), 0);
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if (bytes == SOCKET_ERROR) {
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const int error = WSAGetLastError();
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if (error == WSAEWOULDBLOCK || error == WSAENOTCONN) {
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continue;
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}
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} else if (bytes > 0) {
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this->m_input.Append(bytes, data);
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continue;
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}
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this->Close();
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return false;
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}
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}
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// OFFSET: 0x00C7CB30
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// FUNCTION: fn_20398
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bool CConnection::Flush() {
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while (this->m_sendDeadline < timeGetTime()) {
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if (this->m_output.Available() == 0) {
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return true;
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}
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fd_set writable;
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FD_ZERO(&writable);
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FD_SET(this->m_socket, &writable);
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timeval timeout{};
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const int ready = select(0, nullptr, &writable, nullptr, &timeout);
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if (ready != SOCKET_ERROR) {
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if (ready <= 0) {
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return true;
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}
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const int sent = g_connectionSend(this->m_socket, this->m_output.Data(), this->m_output.Available(), 0);
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if (sent != SOCKET_ERROR) {
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this->m_output.Consume(sent);
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} else {
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const int error = WSAGetLastError();
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if (error != WSAEWOULDBLOCK && error != WSAENOTCONN) {
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this->Close();
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return false;
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}
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}
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}
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}
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return true;
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}
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// OFFSET: 0x00C7CC30
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// FUNCTION: fn_20399
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bool CConnection::Update() {
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return this->m_socket == INVALID_SOCKET || (this->Receive() && this->Flush());
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}
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// OFFSET: 0x00C7CC60
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// FUNCTION: fn_20400
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void CConnection::UpdateStatus() {
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if (this->m_socket != INVALID_SOCKET) {
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this->m_status = !this->Receive() || !this->Flush();
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}
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}
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// OFFSET: 0x00C7CA10
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// FUNCTION: fn_20394
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int CConnection::Status() const {
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return this->m_status;
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}
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// OFFSET: 0x00C7CE30
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// FUNCTION: fn_20405
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void CConnection::Send(int bytes, const void* data) {
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timeGetTime();
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if (this->m_socket == INVALID_SOCKET) {
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return;
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}
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this->m_output.Append(bytes, data);
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this->Flush();
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}
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// OFFSET: 0x00C7CC90
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// FUNCTION: fn_20401
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int CConnection::Read(void* output, int bytes, unsigned char exact) {
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if (exact != 0) {
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return this->m_input.Read(bytes, output) ? bytes : 0;
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}
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const int available = std::min(bytes, this->m_input.Available());
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this->m_input.Read(available, output);
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return available;
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}
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// OFFSET: 0x00C7CCE0
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// FUNCTION: fn_20402
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bool CConnection::ReadPacket(void* output, unsigned short* bytes, const PacketLengths& lengths) {
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unsigned short id;
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if (!this->m_input.Peek(2, &id)) {
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return false;
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}
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unsigned short size;
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if (lengths.Lookup(id).kind == 1) {
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size = static_cast<unsigned short>(lengths.FixedLength(id));
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} else {
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unsigned header;
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if (!this->m_input.Peek(4, &header)) {
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return false;
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}
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size = static_cast<unsigned short>(header >> 16);
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}
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if (!this->m_input.Read(size, output)) {
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return false;
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}
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if (bytes) {
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*bytes = size;
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}
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return true;
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}
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// OFFSET: 0x00C7CEC0
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// FUNCTION: fn_20406
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void CConnection::Prepend(int bytes, const void* data) {
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this->m_input.Prepend(bytes, data);
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}
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// OFFSET: 0x00C7CDB0
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// FUNCTION: fn_20403
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void CConnection::ResetDeferred() {
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this->m_pending.Reset(0xA000);
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}
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// OFFSET: 0x00C7CDC0
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// FUNCTION: fn_20404
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void CConnection::ResetBuffers() {
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this->m_input.Reset(0xA000);
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this->m_output.Reset(0xA000);
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this->m_pending.Reset(0xA000);
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}
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// OFFSET: 0x00C7CED0
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// FUNCTION: fn_20407
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void CConnection::SetDeferred(unsigned char value) {
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this->m_deferred = value;
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if (value != 0) {
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return;
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}
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while (this->m_pending.Available() != 0) {
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const int bytes = this->m_pending.Available();
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this->m_output.Append(bytes, this->m_pending.Data());
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this->m_pending.Consume(bytes);
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this->Flush();
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}
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}
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// OFFSET: 0x00C7D7D0
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// FUNCTION: fn_20409
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CRagConnection& GetRagConnection(ConnectionContext& context) {
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// The original guard initializes one process-wide object, not one per
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// context. The first context and its borrowed owners must outlive all uses.
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// STATIC: 0x016FDC98
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// GLOBAL: gl_24490
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static CRagConnection connection(context);
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return connection;
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}
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