Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
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35d2a8cb36
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890 changed files with 11796 additions and 16664 deletions
45
Source/Network/Packets/PartyJoinPacket.cpp
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45
Source/Network/Packets/PartyJoinPacket.cpp
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketLengths.h"
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#include "Network/Packets/PartyJoinPacket.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include <cstring>
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// ORIGINAL_SITE: 0x00CF7D40 in fn_21426 (fragment)
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void SendPartyJoin(CConnection& connection, const PacketLengths& lengths, const std::uint32_t* accountId, const std::uint32_t* characterId) {
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unsigned char packet[10];
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const std::uint16_t id = 0x0AE6;
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std::memcpy(packet, &id, sizeof(id));
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std::memcpy(packet + 6, accountId, sizeof(*accountId));
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std::memcpy(packet + 2, characterId, sizeof(*characterId));
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connection.Send(lengths.FixedLength(id), packet);
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}
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// ORIGINAL_SITE: 0x00CF7CE6 in fn_21426 (fragment)
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void SendPartyJoinDecision(CConnection& connection, const PacketLengths& lengths, std::uint32_t characterId, bool accepted, const std::uint32_t* accountId) {
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unsigned char packet[11];
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const std::uint16_t id = 0x0AF8;
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std::memcpy(packet, &id, sizeof(id));
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std::memcpy(packet + 2, &characterId, sizeof(characterId));
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packet[10] = accepted;
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std::memcpy(packet + 6, accountId, sizeof(*accountId));
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connection.Send(lengths.FixedLength(id), packet);
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}
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// ORIGINAL_SITE: 0x00CF7C15 in fn_21426 (fragment)
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void SendPartyInvitationDecision(
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CConnection& connection, const PacketLengths& lengths, WindowManagerWindows& windows, std::string& pendingName, std::uint32_t identity, bool accepted
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) {
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if (accepted) {
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windows.EnsureWindow(34);
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} else {
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pendingName.assign("", 0);
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}
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unsigned char packet[7];
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const std::uint16_t id = 0x02C7;
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std::memcpy(packet, &id, sizeof(id));
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packet[6] = accepted;
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std::memcpy(packet + 2, &identity, sizeof(identity));
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connection.Send(lengths.FixedLength(id), packet);
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}
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