Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
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35d2a8cb36
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890 changed files with 11796 additions and 16664 deletions
214
Source/Resource/Sprites/SpriteResource.cpp
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214
Source/Resource/Sprites/SpriteResource.cpp
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#include "Client/Application/ErrorDialog.h"
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#include "Render/RenderSystemBase.h"
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#include "Render/Textures/Texture.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceByteReader.h"
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#include "Resource/Sprites/SpriteResource.h"
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#include <cstdlib>
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#include <cstring>
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#include <new>
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#include <string>
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// OFFSET: 0x0075FE90
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// FUNCTION: fn_08053
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CSprRes::CSprRes(SpriteResourceContext& context) : indexedCount(0), m_context(&context) {
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}
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// OFFSET: 0x00760BB0
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// FUNCTION: fn_08056
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CSprRes::~CSprRes() = default;
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CSprRes* CSprRes::Create() {
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return new CSprRes(*this->m_context);
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}
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// OFFSET: 0x0075FF40
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// FUNCTION: fn_08054
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bool CSprRes::Load(const char* name) {
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auto& context = *this->m_context;
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auto& file = context.file;
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struct CloseFile {
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ResourceBytes& file;
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~CloseFile() {
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file.Close();
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}
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} close{file};
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if (!file.Open(name)) {
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const std::string message = std::string("Spr :: Cannot find File : ") + name;
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ShowErrorDialog(context.renderSystem, message.c_str(), 0);
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return false;
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}
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ResourceByteReader input{static_cast<const unsigned char*>(file.Data()), static_cast<unsigned>(file.Size())};
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struct Header {
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std::uint16_t magic;
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std::uint16_t version;
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std::uint16_t indexed;
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} header;
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input.Read(&header, sizeof(header));
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if (header.magic != 0x5053) {
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ShowErrorDialog(context.renderSystem, "Illegal File Format", 0);
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ShowErrorDialog(context.renderSystem, name, 0);
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return false;
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}
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if (header.version > 0x0201) {
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ShowErrorDialog(context.renderSystem, "Unsupported Version. Content may be corrupted", 0);
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return false;
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}
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this->indexedCount = header.indexed;
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if (header.version >= 0x0101) {
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unsigned char colors[1024];
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input.position = input.size - sizeof(colors);
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input.Read(colors, sizeof(colors));
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input.position = sizeof(header);
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ConvertSpritePalette(this->palette, colors, 256);
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}
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std::uint16_t trueColorCount;
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if (header.version >= 0x0200) {
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input.Read(&trueColorCount, sizeof(trueColorCount));
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}
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for (int index = 0; index < this->indexedCount; ++index) {
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std::uint16_t dimensions[2];
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input.Read(dimensions, sizeof(dimensions));
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auto* image = new SpriteRleImage{};
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image->width = static_cast<std::int16_t>(dimensions[0]);
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image->height = static_cast<std::int16_t>(dimensions[1]);
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std::uint16_t encodedBytes;
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if (context.halfWidth == 0 && context.halfHeight == 0) {
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if (header.version < 0x0201) {
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const int count = image->width * image->height;
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auto* pixels = static_cast<std::uint8_t*>(::operator new(count));
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input.Read(pixels, count);
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image->runs = EncodeSpriteRuns(pixels, image->width, image->height, encodedBytes);
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std::free(pixels);
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} else {
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input.Read(&encodedBytes, sizeof(encodedBytes));
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auto* runs = static_cast<std::uint8_t*>(::operator new(encodedBytes));
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image->runs = runs;
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input.Read(runs, encodedBytes);
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}
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} else {
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std::uint8_t* pixels;
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if (header.version >= 0x0201) {
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input.Read(&encodedBytes, sizeof(encodedBytes));
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auto* runs = static_cast<std::uint8_t*>(::operator new(encodedBytes));
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input.Read(runs, encodedBytes);
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pixels = static_cast<std::uint8_t*>(::operator new(dimensions[0] * dimensions[1]));
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const std::uint8_t* current = runs;
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std::uint16_t zeroCount = 0;
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std::uint8_t value;
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for (unsigned y = 0; y < dimensions[1]; ++y) {
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for (unsigned x = 0; x < dimensions[0]; ++x) {
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if (zeroCount == 0) {
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value = *current++;
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if (value == 0) {
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zeroCount = *current++;
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}
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}
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const std::uint16_t before = zeroCount;
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zeroCount = zeroCount != 0 ? zeroCount - 1 : 0;
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pixels[y * dimensions[0] + x] = before == 0 ? value : 0;
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}
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}
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std::free(runs);
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} else {
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const int count = image->width * image->height;
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pixels = static_cast<std::uint8_t*>(::operator new(count));
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input.Read(pixels, count);
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}
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auto* reduced = ReduceSprite(pixels, dimensions[0], dimensions[1], context.halfWidth, context.halfHeight);
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std::free(pixels);
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image->runs = EncodeSpriteRuns(reduced, dimensions[0] / (context.halfWidth + 1), dimensions[1] / (context.halfHeight + 1), encodedBytes);
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std::free(reduced);
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if (context.halfWidth != 0) {
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image->width /= 2;
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image->unknown_0004 = 1;
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}
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if (context.halfHeight != 0) {
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image->height /= 2;
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image->unknown_0004 |= 1u << 16;
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}
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}
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this->images[0].push_back(image);
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}
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if (header.version >= 0x0200) {
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for (unsigned index = 0; index < trueColorCount; ++index) {
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std::uint16_t dimensions[2];
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input.Read(dimensions, sizeof(dimensions));
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auto* image = new SpriteRleImage{};
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image->width = static_cast<std::int16_t>(dimensions[0]);
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image->height = static_cast<std::int16_t>(dimensions[1]);
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auto* pixels = static_cast<std::uint32_t*>(::operator new(static_cast<std::size_t>(image->width * image->height) * sizeof(std::uint32_t)));
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for (int y = image->height - 1; y >= 0; --y) {
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for (int x = 0; x < image->width; ++x) {
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std::uint8_t pixel[4];
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input.Read(pixel, sizeof(pixel));
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pixels[y * image->width + x] = pixel[1] | (pixel[2] << 8) | (pixel[3] << 16) | (static_cast<std::uint32_t>(pixel[0]) << 24);
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}
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}
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const int width = context.halfWidth != 0 ? image->width / 2 : image->width;
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const int height = context.halfHeight != 0 ? image->height / 2 : image->height;
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CTexture* texture = context.renderSystem ? context.renderSystem->CreateTexture(width, height, TextureFormat::A4R4G4B4, false, false) : nullptr;
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image->unknown_0008 = texture;
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texture->Upload(0, 0, image->width, image->height, pixels, 0, 0);
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std::free(pixels);
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if (context.halfWidth != 0) {
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image->width /= 2;
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image->unknown_0004 = 1;
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}
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if (context.halfHeight != 0) {
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image->height /= 2;
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image->unknown_0004 |= 1u << 16;
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}
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this->images[1].push_back(image);
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}
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}
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file.Close();
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return true;
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}
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// OFFSET: 0x00760B10
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// FUNCTION: fn_08055
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void CSprRes::Unload() {
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for (unsigned type = 0; type < 2; ++type) {
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for (SpriteRleImage* image : this->images[type]) {
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if (type == 0) {
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std::free(const_cast<std::uint8_t*>(image->runs));
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} else {
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delete static_cast<const CTexture*>(image->unknown_0008);
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image->unknown_0008 = nullptr;
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}
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delete image;
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}
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this->images[type].clear();
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}
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}
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