Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
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parent
35d2a8cb36
commit
a47d20f8be
890 changed files with 11796 additions and 16664 deletions
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@ -1,38 +0,0 @@
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#include "UI/FrameFocus.h"
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#include "UI/SkillDetailClose.h"
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#include "UI/UIWindow.h"
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#include "UI/WindowRetirement.h"
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// OFFSET: 0x00A8CF20
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bool SkillDetailClose::Close() {
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if (this->window) {
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this->saved[46] = {
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this->window->geometry.x, this->window->geometry.y, this->window->geometry.width, this->window->geometry.height
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};
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}
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if (!this->modalStack.empty() && this->modalStack.back() != 0) {
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return false;
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}
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if (this->window == this->reference_4F1D4) {
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this->reference_4F1D4 = nullptr;
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}
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bool removed = false;
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if (this->window) {
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this->retirement.Schedule(this->window);
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this->window = nullptr;
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this->visible = 0;
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removed = true;
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}
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this->windowsById.erase(46);
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if (removed) {
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this->focus.RemoveOrder(46);
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}
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return removed;
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}
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