Decompile fn_10886 (UIMerchantShopTitle::Slot32)
Batch #5284 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review. - fn_10886 UIMerchantShopTitle::Slot32: logic confirmed by peer review Peer-reviewed-by: eAthena, meitogi Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 11 additions and 0 deletions
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@ -60,3 +60,13 @@ void UIMerchantShopTitle::ResetCursor(int x, int y) {
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this->m_context->cursor.Set(0, this->m_context->cursorTick);
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}
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}
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// OFFSET: 0x0085FE20
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// FUNCTION: fn_10886
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void UIMerchantShopTitle::Slot32(int, int) {
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if (g_serviceOptions.Get(167)) {
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g_modeMgr.gameMode->SendMsg(245, 0, 0, 0, 0);
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g_session.unknown_1760.clear();
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g_session.unknown_1748.clear();
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}
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}
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@ -11,6 +11,7 @@ public:
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void Slot25(int x, int y) override;
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void Slot26(int x, int y) override;
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void ResetCursor(int x, int y) override;
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void Slot32(int x, int y) override;
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/* 007C */ int unknown_007C;
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/* 0080 */ std::uint32_t ownerAid;
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