Decompile fn_23480 (CSession::GetMonsterW3dName)

Batch #7111 by aDw: 0 byte-identical, 1 confirmed by peer review.

- fn_23480 CSession::GetMonsterW3dName: logic confirmed by peer review

Peer-reviewed-by: willerthal, tayoba
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-10-31 04:13:32 +00:00
commit b070eae2d6
2 changed files with 7 additions and 0 deletions

View file

@ -1935,6 +1935,12 @@ void CSession::InvalidateWindowFrames() {
reinterpret_cast<WindowOrdering&>(g_windowMgr).InvalidateFrames(g_windowMgr.unknown_04FC);
}
// OFFSET: 0x00DE3670
// FUNCTION: fn_23480
const char* CSession::GetMonsterW3dName(int job) const {
return "캐릭터\\mdragon.w3d";
}
// OFFSET: 0x00DE9430
// FUNCTION: fn_23501
void CSession::LoadMiniPartyInfo() {