Decompile fn_23480 (CSession::GetMonsterW3dName)
Batch #7111 by aDw: 0 byte-identical, 1 confirmed by peer review. - fn_23480 CSession::GetMonsterW3dName: logic confirmed by peer review Peer-reviewed-by: willerthal, tayoba Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
parent
ab27fe89b3
commit
b070eae2d6
2 changed files with 7 additions and 0 deletions
|
|
@ -1935,6 +1935,12 @@ void CSession::InvalidateWindowFrames() {
|
|||
reinterpret_cast<WindowOrdering&>(g_windowMgr).InvalidateFrames(g_windowMgr.unknown_04FC);
|
||||
}
|
||||
|
||||
// OFFSET: 0x00DE3670
|
||||
// FUNCTION: fn_23480
|
||||
const char* CSession::GetMonsterW3dName(int job) const {
|
||||
return "캐릭터\\mdragon.w3d";
|
||||
}
|
||||
|
||||
// OFFSET: 0x00DE9430
|
||||
// FUNCTION: fn_23501
|
||||
void CSession::LoadMiniPartyInfo() {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue