🛠️ refactor(strings): converted hex-escaped Korean strings to UTF-8 literals

This commit is contained in:
ragnarok-clanker 2026-10-27 09:47:02 +01:00
commit b1b73cc318
3 changed files with 3 additions and 4 deletions

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@ -65,8 +65,7 @@ bool C3dModelResV2::Load(const char* name) {
input.Read(magic, 4);
if (std::strcmp(magic, "GRSM") != 0) {
constexpr char message[] = "\xB8\xF0\xB5\xA8\xC6\xC4\xC0\xCF\xC0\xCC \xBE\xC6\xB4\xD5\xB4\xCF\xB4\xD9. \xC7\xFC\xBD\xC4\xC0\xBB "
"\xB4\xD9\xBD\xC3\xC7\xD1\xB9\xF8 \xC8\xAE\xC0\xCE\xC7\xD8\xC1\xD6\xBC\xBC\xBF\xE4.";
constexpr char message[] = "모델파일이 아닙니다. 형식을 다시한번 확인해주세요.";
ShowErrorDialog(this->m_context->renderSystem, message, 0);
file.Close();